View unanswered posts | View active topics It is currently Mon Sep 24, 2018 5:49 pm



Reply to topic  [ 4 posts ] • Topic rating: Ratings: 0, 0.00 on the average.Ratings: 0, 0.00 on the average.Ratings: 0, 0.00 on the average.Ratings: 0, 0.00 on the average.Ratings: 0, 0.00 on the average. 
 [cir] [stu] [oth] Howitisbet 
Author Message
User avatar


Joined: Fri Jan 31, 2014 11:38 am
Posts: 4
Location: France
Post [cir] [stu] [oth] Howitisbet
Hello everyone,
Howitisbet is half a circuit, half on road, with a little bit of stunt, I tryied to bring fun and difficulties, without breaking the rythm while racing.
This track was built with GRHMEdit( thanks to the authors).
It has been created in the spirit of Sampo's tracks like Mutamaailma, lots of them are hard to find today.
As it's my first track , perhaps you will see something missing, or some mistakes...let me know. :o
Hope you will enjoy it. :D


Attachments:
Howitisbet.gif
Howitisbet.gif [ 205.08 KiB | Viewed 764 times ]
Howitisbet.zip [21.32 KiB]
Downloaded 57 times
Tue Oct 17, 2017 11:25 pm
Profile E-mail
User avatar


Joined: Fri Oct 10, 2014 9:55 am
Posts: 100
Location: .it
Post Re: [cir] [stu] [oth] Howitisbet
Strange there aren't comments yet, this is your first work, it's a great track and should deserve some interest..
About the track, it's a little bit nostalgic, like the old GR tracks but with all the newest objects, it's perfectly made and that jump it's very fun! :yipee:
Surely Howitisbet stands out among the new tracks.


Thu Nov 16, 2017 2:57 pm
Profile E-mail
User avatar


Joined: Sat Mar 26, 2011 9:32 pm
Posts: 90
Post Re: [cir] [stu] [oth] Howitisbet
Looks nice, gonna try it out immediatly :)

_________________
To finish first, first you have to finish!


Thu Nov 16, 2017 11:36 pm
Profile E-mail
User avatar


Joined: Fri Jan 31, 2014 11:38 am
Posts: 4
Location: France
Post Re: [cir] [stu] [oth] Howitisbet
Thanks guys for the feedback. :bg:
Yes the "s" followed by the jump brings sometimes some surprises... :sweatdrop:
I have another one under construction more bucolic but with an harder (finest) AI, and two jumps too! :trampo:


Thu Nov 23, 2017 11:04 pm
Profile E-mail
Display posts from previous:  Sort by  
Reply to topic   [ 4 posts ] • Topic rating: Ratings: 0, 0.00 on the average.Ratings: 0, 0.00 on the average.Ratings: 0, 0.00 on the average.Ratings: 0, 0.00 on the average.Ratings: 0, 0.00 on the average. 

Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.