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[stc] [evo] DeNarrow City Streets

Posted: Thu Jun 07, 2018 5:29 am
by platinumpistons
For this one I include 2 tracks, which took place on a city with narrow street width for higher difficulty.

The older ones (which is obviously the messier one) is a bit wider than the newer ones (and is made about 2 month ago when I first start playing GR), but lacks detail and haves more mistakes in making than the newer one :sweatdrop: .

The older one is named "City" and the newer is named "Narrow S" if you want to differentiate between the two. And honestly this is still my 2nd "proper" track on my 2nd DAY in GeneRally forum as a member. :D
[attachment=0]Narrow_NightPallete.png[/attachment]
If you've tried the tracks, please give feedback and/or rate it as you like!
Some changes from the older track:
-Re-positioned the pit crews
-Removed piers
-Bridge entrance/exit now haves less elevation
Wait whaaaat another spoiler here? Prooobably not important.
I cant edit the Lmap with paint or PS because it'll go B/W colored rendering it useless

Re: [stc] [evo] DeNarrow City Streets

Posted: Mon Sep 17, 2018 2:27 pm
by sam1225
The track feels great. But I suggest you to practice on the placement of walls as they don't look good when they are not placed properly.
If you master placing the walls it would be great for your tracks.
Keep it up mate !