Hello.
Newest work: Circuit Paul Ricard in France.
Have fun.
[rwl] [cir] Circuit Paul Ricard
[rwl] [cir] Circuit Paul Ricard
- Attachments
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- Paul Ricard.zip
- (199.58 KiB) Downloaded 94 times
Last edited by Maciej1 on Sun Apr 10, 2022 9:16 pm, edited 1 time in total.
- Black Rebel
- Posts: 483
- Joined: Thu Apr 01, 2010 9:52 pm
- Location: No one knows.
Re: [rwl] [cir] Circuit Paul Ricard
Really really nice! Thanks Maciej!
- Andrea Tibiletti
- Posts: 44
- Joined: Mon Oct 11, 2010 12:29 pm
- Location: Verese, Italy
Re: [rwl] [cir] Circuit Paul Ricard
Great track man!
Have fun
Have fun
Latest release:
Autodromo Gianni De Luca
Autodromo Gianni De Luca
Re: [rwl] [cir] Circuit Paul Ricard
Its so good to see that people like you and Black Rebel are still working on that. Congrats
Bruno Asp
Velocidade na alma/ Speed in the soul/ Velocidad en el Alma
All my tracks: http://www.gene-rally.com/viewtopic.php?f=21&t=645
Velocidade na alma/ Speed in the soul/ Velocidad en el Alma
All my tracks: http://www.gene-rally.com/viewtopic.php?f=21&t=645
Re: [rwl] [cir] Circuit Paul Ricard
I don't know how many versions of this track have been made already for GeneRally! It is most certainly one of the most popular circuit amongst the real life tracks, and this version is as spectacular as many of your works, Maciej1!
I personally really like the subtle dithering of the road. All the surrounding areas are very well made and they represent their real life counterparts as well.
I think there is enough space for one more pit crew. I tested the track, traditionally with the original GR formula and even though the CPU was always able to reach the pits before going out of fuel one person ended up leaving with bearly enough tank many times. Which is not wrong, but can be annoying if that person is you, and not the CPU.
The screenshot in the first post is a mystery... There's no car in there! ??? Did you hide somewhere?
Anyway, I just want to say thanks for this great work from you! Your dedication is admirable! Great job as always!
I personally really like the subtle dithering of the road. All the surrounding areas are very well made and they represent their real life counterparts as well.
I think there is enough space for one more pit crew. I tested the track, traditionally with the original GR formula and even though the CPU was always able to reach the pits before going out of fuel one person ended up leaving with bearly enough tank many times. Which is not wrong, but can be annoying if that person is you, and not the CPU.
The screenshot in the first post is a mystery... There's no car in there! ??? Did you hide somewhere?
Anyway, I just want to say thanks for this great work from you! Your dedication is admirable! Great job as always!
Last edited by Garbre on Sun Feb 10, 2019 8:24 pm, edited 1 time in total.
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Re: [rwl] [cir] Circuit Paul Ricard
A nice one
Working at the Top Gear Game series circuits, wish me luck! :D