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[oth] Monamart
Posted: Sun Apr 18, 2010 6:32 pm
by AleksiNir
Let me introduce my newest production...
Monamart
Historical track on an abandoned air strip. I was intending to make a whole evolution pack from it, but I couldn't get anything good for the newer versions, and didn't have much motivation
It has been lying in my WIP folder, 95% done, for a couple of weeks now, until an hour ago (while I was in sauna..
) I decided to do the final touches on it, and release.
It has two layouts.
Info:
Track length: 297, 325
World Size: 185, but very much zoomed
Suggested car: General
It's not my most complex track in any way, but it's different from my usual tracks and IMO fun to drive, specially with AI's or friends
Enjoy and leave a comment!
Re: [oth] Monamart
Posted: Sun Apr 18, 2010 7:56 pm
by thegreatfalcon
Feels great driving (I prefer the longer version though) and it looks way better in game than on the screen shot.
I like it
Re: [oth] Monamart
Posted: Mon Apr 19, 2010 4:06 am
by Arrow#17
wow great track! im a huge fan of simple little tracks like this, and this is a stand out example of how a simple layout and some nice and well executed graphics come together to create good driving experience, i doff my hat to you sir
Re: [oth] Monamart
Posted: Mon Apr 19, 2010 4:18 pm
by Mad Dan
Great racing there
simple but funny layouts, just a pity that I can see that yellow line ingame
. Thanks for this one
Re: [oth] Monamart
Posted: Mon Apr 19, 2010 6:08 pm
by dead14vii1640
Can I help you DESIGNING (not making, oly drawing with pen & paper) layouts so it becomes a real evo trackpack??
PS:
I know about 250 real world tracks thanks to videogames like the ToCA race driver series so I may have some experience...
Re: [oth] Monamart
Posted: Tue Apr 20, 2010 1:13 am
by CamrosX
Neato track. It reminds me of my Britain Old Style F1 track. That south straightaway is a little narrow dontcha think? But pretty cool track none the less.
Re: [oth] Monamart
Posted: Tue Apr 20, 2010 3:15 pm
by AleksiNir
CamrosX wrote:That south straightaway is a little narrow dontcha think?
Yes, it's purposal
die996 wrote:Can I help you DESIGNING (not making, oly drawing with pen & paper) layouts so it becomes a real evo trackpack??
PS:
I know about 250 real world tracks thanks to videogames like the ToCA race driver series so I may have some experience...
Thanks from the offer, those are very nice layouts, but I think I'll move on to other projects...
Dan Hakulín wrote:just a pity that I can see that yellow line ingame
.
How could I let this happen! Well, it's just 3 pixels (on my screen). If it's a big problem, it's easy to remove
Thanks from the comments everyone, I'm glad you like it. Anything else?
Re: [oth] Monamart
Posted: Mon Apr 26, 2010 12:07 pm
by JQ77777
Extra Track! Congratulations!
I like it!