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 [cir] Dalamare v2 
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Joined: Sun Jul 17, 2011 4:17 pm
Posts: 84
Location: Brazil
Post [cir] Dalamare v2
Old Dalamare was a bumpy track. Nothing that could send you car flying around, but visually you could see the bumps. Bug or feature? Like Bethesda, my answer for this was simply yes.

So, time to redesign. Getting rid of the random lakes, the row of houses, the stands where you couldn't see the whole track... Advance a few decades and the greenish scenario gives up and we see some desertification. The general layout is almost the same, but as the world size is smaller than the original, the races are quickier.

All in all, I think you'll like the changes.

As usual, AI line optimized for 100 AI Formula, but it also works with 70 AI.


Attachments:
File comment: Track and readme files.
dalamare.zip [44.95 KiB]
Downloaded 9 times
File comment: New track screenshot.
dalamare.jpg
dalamare.jpg [ 697.02 KiB | Viewed 81 times ]
File comment: Old track, for reference.
olddalamare.jpg
olddalamare.jpg [ 754.93 KiB | Viewed 81 times ]

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Marcelo "Fermmoylle" Paschoalin
Thu Feb 21, 2019 12:24 am
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