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[cir] Icy Swamp
Posted: Tue Jun 30, 2020 12:15 pm
by Danador12
Hi guys, here a new, little, easy track, made all only with TE following the tutorial by TuomoH while i am working on other projects
i exploit this moment to thank again TuomoH for the time he spent to make that good tutorial
(findable in this forum)
It's an hilly track, with sudden changes of direction to face. I found it funny to drive. I hope you'll enjoy it, feel free to comment anything!
Re: [cir] Icy Swamp
Posted: Thu Jul 16, 2020 10:33 am
by TuomoH
All right, this is much fun! I'm superglad that my tutorial is responsible for a cool track like this.
It's a nice old school track that's good for hotlapping. Visually, there are some choices that I personally wouldn't make but it's your track and I think they work so I'm not going into them!
As usual with your tracks, the AI could be better - here the problem is around checkpoint#3 since they come too fast into that corner and don't find the good line throught that S. Nevertheless, you keep improving with every track. Keep it up!
Re: [cir] Icy Swamp
Posted: Sun Jul 19, 2020 11:17 pm
by Danador12
TuomoH wrote:this is much fun!
Glad to know, this is the most important thing for a track
TuomoH wrote: Visually, there are some choices that I personally wouldn't make but it's your track and I think they work so I'm not going into them!
Courious to know which
TuomoH wrote:here the problem is around checkpoint#3 since they come too fast into that corner and don't find the good line throught that S.
I'll give a look asap
Re: [cir] Icy Swamp
Posted: Tue Jul 28, 2020 1:04 pm
by TuomoH
Danador12 wrote:Courious to know which
Nothing much, mixing "summer" elements with "winter elements" and placing the office block in the middle of "mountains". But as I said, they work.