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Re: Original Track Update Project 2010

Posted: Mon Feb 20, 2012 8:00 pm
by Trigger Happy
Wow, that's amazing, BBA. :shock: I'm glad you didn't went into some extensive use of kerbs or sunk tyres here. :up:

Edit: forgot to ask, what's purpose of bonus version - if lost track in time (no tarmac) or just covered by sand storm. :)

:star: :star: :star: :star: :star:

Btw still hoping, that we'll have chance on that piece showed by XYY few weeks ago. :sleeping:

[cir] [roa] France 2012

Posted: Wed Mar 28, 2012 10:48 am
by XYY
Finally, I got my butt off, and after weeks of not knowing anything about my France, finally, here it is!
So, France 2012 was a WIP which I started even in 2010. Don't ask me why it took so long :D . However, this track has taught me one thing intensively: Never do the dithering unless you're pretty much done with the rest :scared: At least I won't do in in the future at all :meditate:
Anyways, hopefully you'll enjoy this Reims-styled Update, and leave some comments, please. AI works best with Formula I think, but you'll have to see :shhh:
Have fun!

P.S. I swore myself that the next release after Rivears would be an rwl. And I also told myself that my next track would be done in March. I could only achieve the latter, but who cares... ;)

Re: Original Track Update Project 2010

Posted: Wed Mar 28, 2012 2:03 pm
by Trigger Happy
Finally! :woohoo:

Cool track, the top-left area is much more fitting than what was on the WIP pictures. :up:

:star: :star: :star: :star: :star:

Re: Original Track Update Project 2010

Posted: Wed Mar 28, 2012 4:56 pm
by Scorpion
I wanna see starting positions and remove the lines inside the pits too, but is amazing :D

Re: Original Track Update Project 2010

Posted: Fri Mar 30, 2012 4:57 pm
by Frenchy
Very good track! And it's a French who is telling you it :D

Re: Original Track Update Project 2010

Posted: Sat Mar 31, 2012 8:13 pm
by XYY
Scorpion wrote:I wanna see starting positions and remove the lines inside the pits too, but is amazing :D
I intentionally left out the starters, as this is usually a road (I know there were some in real Reims), but still, thanks for your comments. :)
Some more? :yummy:

Re: Original Track Update Project 2010

Posted: Sun Apr 01, 2012 2:51 am
by Rendy
The updated French track looks better, love the street circuit atmosphere :)

Re: Original Track Update Project 2010

Posted: Sat Apr 07, 2012 6:35 am
by Scorpion
XYY wrote:
Scorpion wrote:I wanna see starting positions and remove the lines inside the pits too, but is amazing :D
I intentionally left out the starters, as this is usually a road (I know there were some in real Reims), but still, thanks for your comments. :)
Some more? :yummy:
Reims some years ago still had starting positions lines, but someone (idiots :taped: ) destroy nearly all buildings of the track. :worried:

Re: Original Track Update Project 2010

Posted: Fri Jun 01, 2012 8:39 am
by happy412
Hey guys,

I really like this thread, because of that grat idea to upgrade the old tracks. But I noticed, there is/was no "update" for the GeneRally-track "Wigeno" which is one of my favourite "old" tracks. So I thought by me "let's change that problem!".
So I'm proud to present you my version of "Wigeno"! I hope You like it ;)

PS: There exist two different layouts; the first layout is based on the original track, while the second layout is a bit shorter (the coners 2-4 are cutted).

Re: Original Track Update Project 2010

Posted: Fri Jun 01, 2012 4:28 pm
by DuklaLiberec
Well done, mate. Glad we're now having an updated version of this track at last. :cool2:

Re: Original Track Update Project 2010

Posted: Sun Jul 15, 2012 12:18 pm
by eMeR
Hi :wave:
It was a long time ago when someone released a track in this project, so I decided to make my version of Indonesia.
The first runoff area is based on Sepang, I think the track was originally based on it.
So here it is, I hope you'll enjoy it :) .

Re: Original Track Update Project 2010

Posted: Sun Jul 22, 2012 8:33 pm
by wisedada
Good job eMer!

Although the preetzertrain version is IMO the best one in term of innovation, your track is something near the "old GR" style and at the same time it's a good updated version. :up:

Re: Original Track Update Project 2010

Posted: Sun Jul 22, 2012 9:08 pm
by eMeR
Thank you! I want to leave some of the old style.

Re: Original Track Update Project 2010

Posted: Thu Aug 09, 2012 3:47 pm
by AleksiNir
:hide:

I think it's about time to pack this project, since every track has been remade at least once now. All tracks also have at least one good quality remake, there are some that aren't as good as others but lets not be nitpicky. Maybe it would be possible to use tracks from earlier projects, in those cases it would be necessary?

In the original plan we were supposed to hold a ToM-like voting for choosing the tracks for the final pack to be released, but I think it's a lot easier to let a panel of judges do the selections. What do you think?

Btw, apologies to everyone for me being a very lazy project leader :sweatdrop:

Re: Original Track Update Project 2010

Posted: Thu Aug 09, 2012 4:08 pm
by Trigger Happy
If more people will be deciding, then it'll better IMHO.

ATM I'm finishing the Tantele booked 2 years ago, so I'd rather like some final deadline (e.g. end of August) than immediate ending. :hide:

Re: Original Track Update Project 2010

Posted: Thu Aug 09, 2012 5:35 pm
by Mad Dan
I hope that if we let some experienced and good trackmakers/masters to decide we would end up with best tracks in trackpack.

Re: Original Track Update Project 2010

Posted: Thu Aug 09, 2012 7:12 pm
by felipebart
Wow it will be very nice to see this packed! I'm really expecting for that update. Thanks to all that participate and all that are participating. One of my favorite circuits to drive, Agari, have great new versions... This new tracks combined with the updated cars will be amazing...

Re: Original Track Update Project 2010

Posted: Thu Aug 09, 2012 8:24 pm
by JWong
Perhaps the older tracks should be updated to v1.2c? :shrug:

Re: Original Track Update Project 2010

Posted: Fri Aug 10, 2012 4:02 pm
by Mad Dan
Could you please wait with ending? :D I have one wip now (Tachren :) ).

Re: Original Track Update Project 2010

Posted: Fri Aug 10, 2012 5:02 pm
by AleksiNir
Okay, I'll set a deadline to 16th September, so please have your tracks finished by then :bg:

Re: Original Track Update Project 2010

Posted: Fri Aug 10, 2012 5:49 pm
by XYY
Can You please wait a bit longer? I've got a 50 percent ready track and maybe some more and as I'm currently in Spain, I would have to hurry a lot (12 days). This project is running for such a long time, could you please change the deadline?

Re: Original Track Update Project 2010

Posted: Fri Aug 10, 2012 8:16 pm
by Trigger Happy
Good point, XYY, it's truth, this runs so long, that a month or two more doesn't do any harm. And to close things in middle of summer, when are people doing other things than finishing tracks to a fixed deadline almost within 2 weeks isn't best timing. There's no need to hurry suddenly. :nod:

Also it would be very nice to hear reasons, why Akesi wants to change the rules of the voting, because there's no word about why in the post above, it's like to change game rules during halftime of a match. :scratch:

Re: Original Track Update Project 2010

Posted: Mon Aug 13, 2012 3:22 pm
by Lukeno94
I propose changing the name to either OTU 2010-12 or OTU 2012. xD

Re: Original Track Update Project 2010

Posted: Thu Aug 16, 2012 1:49 pm
by Martyn
Why not close it now, vote, then start again with newer objects and set out a strict timeframe at the start. at the moment we have 2 years worth of track making skills mixed in here. why not call this project finished and then get a 2012 project running

Re: Original Track Update Project 2010

Posted: Thu Aug 16, 2012 2:36 pm
by Otto Wilson
I agree with Martyn, there are lots of tracks on this project already and too much time has passed... :shrug: