[cir] Itaring

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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Cristiano Bohessef
Posts: 365
Joined: Tue Dec 29, 2009 12:38 am
Location: Brazil

[cir] Itaring

Post by Cristiano Bohessef »

Hello

Here is one more track, my last of the year :rofl: I've been working hard in it for three days, so, I hope it's good... :D

Happy new year! :ghug:
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Trigger Happy
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Re: [cir] Itaring

Post by Trigger Happy »

Great track, Cristiano! :bg:

The landscape and paddock is beautiful. The layout is on boarder of playability, fortunately the sunk tyres are not very repressive. :) Also some turns are very sharply drawn.

Great job! 4,9/5 :nod:
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Arrow#17
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Location: australia

Re: [cir] Itaring

Post by Arrow#17 »

looks great, but its a bit too narrow for racing imo... still nice tho

3.85/5
If you can't race it, eat it, or screw it, its a waste of your time.
Check my latest tracks!
> [cir] Kmin
> [stc] Ezik Rd
Arrow#17
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Cristiano Bohessef
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Location: Brazil

Re: [cir] Itaring

Post by Cristiano Bohessef »

Thanks for commenting :)

Yes, the layout is too narrow, then I had to make the sunk tires a bit far from the track... But it's possible to race if the damage is set to 0%, then you can race colliding with the AIs all around ;) :mrgreen:
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Trigger Happy
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Re: [cir] Itaring

Post by Trigger Happy »

I raced with 15% and 5 AI and had un too. ;)
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Cristiano Bohessef
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Re: [cir] Itaring

Post by Cristiano Bohessef »

:doh: Yea, ok, 0% or other low levels of damage...any number that don't make you stop in the pits every lap to fix the car ;)
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