Hello
Here is one more track, my last of the year I've been working hard in it for three days, so, I hope it's good...
Happy new year!
[cir] Itaring
- Cristiano Bohessef
- Posts: 365
- Joined: Tue Dec 29, 2009 12:38 am
- Location: Brazil
[cir] Itaring
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ECOlogic Racing Team
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
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Re: [cir] Itaring
Great track, Cristiano!
The landscape and paddock is beautiful. The layout is on boarder of playability, fortunately the sunk tyres are not very repressive. Also some turns are very sharply drawn.
Great job! 4,9/5
The landscape and paddock is beautiful. The layout is on boarder of playability, fortunately the sunk tyres are not very repressive. Also some turns are very sharply drawn.
Great job! 4,9/5
My GR Racing Stats; thanks to GWR!
Re: [cir] Itaring
looks great, but its a bit too narrow for racing imo... still nice tho
3.85/5
3.85/5
If you can't race it, eat it, or screw it, its a waste of your time.
Check my latest tracks!
> [cir] Kmin
> [stc] Ezik Rd
Arrow#17
Check my latest tracks!
> [cir] Kmin
> [stc] Ezik Rd
Arrow#17
- Cristiano Bohessef
- Posts: 365
- Joined: Tue Dec 29, 2009 12:38 am
- Location: Brazil
Re: [cir] Itaring
Thanks for commenting
Yes, the layout is too narrow, then I had to make the sunk tires a bit far from the track... But it's possible to race if the damage is set to 0%, then you can race colliding with the AIs all around
Yes, the layout is too narrow, then I had to make the sunk tires a bit far from the track... But it's possible to race if the damage is set to 0%, then you can race colliding with the AIs all around
ECOlogic Racing Team
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact:
- Cristiano Bohessef
- Posts: 365
- Joined: Tue Dec 29, 2009 12:38 am
- Location: Brazil
Re: [cir] Itaring
Yea, ok, 0% or other low levels of damage...any number that don't make you stop in the pits every lap to fix the car
ECOlogic Racing Team