[oth] The Object Boat Of GeneRally

"Real men drive 40 polygons." You'll find some here.
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masa
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[oth] The Object Boat Of GeneRally

Post by masa »

The Object Boat Of GeneRally

Attention: Please read the instructions before use. Whatever kind of accident will occur by this boat, Masa doesn't shoulder responsibility. (it's a joke..)

About "Water level" of a track(s): The "Water level" should be set as plus 15 from the base level when if you make a water track.

Copyright: Ms...


p.s. This boat's track would be made..

Related tracks
MsObjectBoat01


[Edited]
Thanks for 41 Download.
This boat was put in the Ms Boat Series..


MS(Masa) :coffee:
Attachments
Object Boat.gif
Object Boat Water level (15 & 150).gif
#BoatsTEST.gif
Last edited by masa on Mon Apr 06, 2015 8:04 am, edited 4 times in total.
akeemwhite
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Re: [oth] Object Boat

Post by akeemwhite »

OMG thats so cool

cheerleader: your #1
cheerleader: goooo YOU!!
cheerleader: cheerleader: cheerleader: yea :clap:
y dont you make some speed boats and other water vehicles that would be cool to have bout races and stuff :scratch:
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Lukeno94
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Re: [oth] Object Boat

Post by Lukeno94 »

Because that wasn't the point of him making this. ;)
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Quklis
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Re: [oth] Object Boat

Post by Quklis »

Hmm, I think I've seen the boat model years ago in RSC, though without the driver head. File has been gone long and I no idea who made it.
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ACM
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Re: [oth] Object Boat

Post by ACM »

Quklis, are you talking about this?...
Boat.gif
Becuase I was the one who made it, and I still have it. I just didn't want to upload it because I don't think it's very good any more.

Anyway, the problem I feel with all these boats and boat tracks is they aren't based off the same water level, making certain boat tracks incompatible with each other, and I don't want to have to split my tracks even more than I do now. With mine I based the elevation off Strava's boats(water level 40), who's I consider to be 'the' classic boats.
akeemwhite
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Re: [oth] Object Boat

Post by akeemwhite »

yea we should set a fixed level for all water vehicle :scratch:
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Lukeno94
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Re: [oth] Object Boat

Post by Lukeno94 »

Probably, but then we'd also have to set fixed dimensions for everything else as well. :rofl:
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masa
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Re: [oth] Object Boat

Post by masa »

My consideration about Water level

Water level=+1 ---> Y= roughly +0.07 (the physics of the car editer)

But I made this boat's Y=1.5 to Water level=15. Because the surface of the water disappears a thin part(s) of a polygon(s). (on parallel the polygon(s) of the surface of the water.) So it was the height(Y) that didn't disappear the polygon.

The Y of Model: Y=0 ---> The base lebel. (it's on the ground.)
The Size Y of physics: It makes the body(Model) move up (or down) from the base level.

BUT when if the body location is TOO high, that's unstable. For example, the size Y=6, its boat overturns!! :D

BTW, I find the cars which are often buried in the ground at GeneRally websites. (A body is buried by the editer, but the tires are not buried..)


The zip is the boat and track(s) for Water level plus 30 in case of.
It'll be more unstable than the boat of plus 15.
And the base level of this test track is 148, and Water level is 178.
You should nspect it..

Sorry for my bad English..
Attachments
Object_Boat_Edit-1.gif
Object_Boat_Edit-1.gif (8.31 KiB) Viewed 6115 times
Object_Boat_Edit-2.gif
[Object] Boat (Water level +30).zip
(1.57 KiB) Downloaded 257 times
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Sutinen
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Re: [oth] Object Boat

Post by Sutinen »

For next GR, make water vehicles and thats it! :D
.[̲̲̅̅S̲̲̅̅u̲̲̅̅t̲̲̅̅i̲̲̅̅n̲̲̅̅e̲̲̅̅n̲̲̅̅].YOU FOUND IT! YESH! YESH!
...... ಠ_ಠ
..........
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masa
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Re: [oth] Object Boat

Post by masa »

Sutinen wrote:For next GR, make water vehicles and thats it! :D
For example? :scratch:
give me a pic(s)..
akeemwhite
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Re: [oth] Object Boat

Post by akeemwhite »

what,like a water vehicle making competition,that would be cool :bg:
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The MNZ
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Re: [oth] Object Boat

Post by The MNZ »

A cruise ship is a very good idea.

I don't know what is a boat and what is a car...
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masa
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Re: [oth] Object Boat

Post by masa »

This boat's track will be released soon.

BTW, I noticed a problem of the object car.
Most houses can't go for a drive..

But... Carl Fredricksen's house flew in the sky.
Such, a reckless story.
:shrug:
Attachments
House.gif
akeemwhite
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Re: [oth] Object Boat

Post by akeemwhite »

lol flying racing houses
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Maxaxle
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Re: [oth] Object Boat

Post by Maxaxle »

Ms... wrote:This boat's track will be released soon.

BTW, I noticed a problem of the object car.
Most houses can't go for a drive..

But... Carl Fredricksen's house flew in the sky.
Such, a reckless story.
:shrug:
Eek! The color is nothing like the ingame house!
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Lukeno94
GeneRally Carmaster
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Re: [oth] Object Boat

Post by Lukeno94 »

That's easily fixed, just change it to 188 in Car Editor, :D
akeemwhite
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Re: [oth] Object Boat

Post by akeemwhite »

i love when someone makes something other than cars,like bikes,boat,ex.
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