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[gtc] Porsche 911
Posted: Sat Apr 09, 2011 1:32 am
by Trigger Happy
Hello guys.
I did something bit usual for me - I finished a car.
I think, that releasing it is a good idea for my 1st day after being here on world 1/4 of century.
Enjoy it.
Btw it's just accidental release, I don't think about making more cars.
The file includes Porsche 911 - its Carrera, Targa and Cabrio versions, I don't feel adding others very necessary. BTW don't ask, please, if it's supposed to be 996, 997 or 998, the differences are too marginal for me.
Re: [gt] Porsche 911
Posted: Sat Apr 09, 2011 1:37 am
by Haruna
Very great model and sublime physics.
It has a grip-sliding quality to it, which I like. Weighty, but not so planted that it ends up being a boring non-slider. Very much like the GRM cars.
Model is a bit short, though? Or maybe it's my eyes...?
of ten:
Physics: 9.5
Model: 8.5
Overall: 9.0
Re: [gt] Porsche 911
Posted: Sat Apr 09, 2011 2:11 am
by Trigger Happy
Thanks for comment, Haruna. I'm happy, that you like the physic.
I admit, it's bit shorter, but I liked it bit pressed (light ''GR-arcade-like'' element).
Re: [gt] Porsche 911
Posted: Sat Apr 09, 2011 10:37 am
by masa
This car matches a short circuit or a micro track, IMO. So I'd like to give a little more quick handling. (my taste / Blance: 0.95) That makes the tail sliding in a turn. I like such a physics more..
But anyway,
The model is deformed for GeneRally-ish.
The physics is not too fast speed.
I like it, very nice TH Porsche!
Re: [gt] Porsche 911
Posted: Sat Apr 09, 2011 2:53 pm
by Alex
Actually it kind of looks like a 993 judging by the round headlights.
Great job anyway!
Re: [gt] Porsche 911
Posted: Sat Apr 09, 2011 3:50 pm
by Trigger Happy
@ Alex: but this car has not them precisely rounded like 993, but bit elliptic (if you can imagine it behind the shape).
@ Ms..: I tried to find compromise for bigger tracks too, I think, that it's not so bad in sum.
And thanks for nice comments.
Re: [gt] Porsche 911
Posted: Mon Apr 25, 2011 3:31 am
by Palm
Thanks