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 Car Ideas, W.I.P. and Teasers/Trailers 
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Joined: Wed Feb 01, 2012 10:33 am
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Location: Lithuania
Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Looking nice.
Will you make all the teams?

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Sat Jul 02, 2016 7:20 pm
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Joined: Fri Apr 22, 2011 11:45 am
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Certainly all the MotoGP teams, probably lower classes too. ;)

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Sun Jul 03, 2016 9:18 am
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Cool :yummy:

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Sun Jul 03, 2016 1:49 pm
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Joined: Thu Apr 21, 2016 8:32 pm
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Location: Italy
Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Hi,This is my W.I.P. car.


Attachments:
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Mon Jul 04, 2016 8:59 pm
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GeneRally Carmaster

Joined: Sun Dec 12, 2010 9:48 am
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Location: Polska, Poland
Post Re: Car Ideas, W.I.P. and Teasers/Trailers
IMO height is too small. Car looks flat.

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Mon Jul 04, 2016 9:22 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
This car looks suspiciously familiar.

Spoiler: show
I could be wrong but it looks like he is just modifying my Weston Typhoon or ARC Venom based on the front or rear end.

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Tue Jul 05, 2016 12:05 am
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Joined: Thu Apr 21, 2016 8:32 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
2nd version of the car.


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Tue Jul 05, 2016 6:06 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
More progress.
Now the car have 4 versions:
Stock version.
R3 Class.
GT300 and GT400.


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Fri Jul 08, 2016 5:34 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
I am currently working on the first update to The Garage (actually, I started updating it quite a while ago, but now things are taking shape). I keep in mind all the requests, yet there are some cars with which I'm struggling (with F40 taking the lead :evil:) so don't expect to see them all, but I'll try to fulfill your requests at least partially. Cars to be included I can confirm by now are:

Spoiler: show
Abarth OT 1300
Dodge Coronet Super Bee
Dodge Viper GTS '96
Duesenberg SJ
Ferrari 166 S
Ferrari 330 P4
Ford Mustang VI
Italdesign Scighera
Lamborghini Diablo SV
Lotus Elan S4
Lotus Elise II
Lotus Europa 47
Mercedes 300SLR Coupe
Mercedes SLS AMG
Morgan Plus 8
Nissan S30 (Fairlady Z)
Peugeot RCZ (facelift)
Plymouth Road Runner Superbird
Porsche 918
Porsche 959
Porsche Carrera GT
Talbot-Lago T-150C SS
Triumph Spitfire Mk4
Volvo S60 (facelift)


Wed Jul 13, 2016 7:34 pm
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Joined: Fri Jan 01, 2010 4:02 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Major breakthrough! :rofl:
Attachment:
zonda.png
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I've finally developed that additional The Garage functionality in form of brief information tables that might be a quite significant help for all The Garage users. The design is and will remain simple, but I might change/add something if you have some better idea of how to improve their looks. Some explanations of what these values actually mean and how to interpret them:

Top Speed: measured in game with TrackTool on one high speed track created specially for that purpose. Units: GeneRally's km/h.
Acceleration: measured in the same way as top speed, it shows how much time it takes to reach 100 km/h.
Downforce: pretty much the same number you can see in Car Editor next to the "Downforce" box, rounded a bit.
Cornering: like above, but it's "Balance" this time.
Grip: the same, it's merely CE's "Grip".

At the bottom there are some specs about the real car, model year, layout and power and kerb weight in real life units. Then there are car's Performance Index and Class, which is actually based on PI. One major thing to remember is that the Grip (and partially also Cornering) rating is not a complete measure of how will the car behave on track, but rather it measures sort of mechanical or technological potential the car has in order to handle well, but its final performance will also depend on its weight (lighter car with the same Grip will be easier to drive) and power.

So that's a quick introduction to the new update, which will be released tomorrow, hopefully. Stay tuned.


Sun Oct 16, 2016 8:32 pm
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GeneRally Trackmaster

Joined: Wed Dec 07, 2011 7:11 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
:wave:
I have a lot of learning :worried: and I don't have so much time to make something new, but in any freetime I am going to make a pack of WRC 2017 cars (and maybe a few stages) :rally:

Toyota Yaris WRC 2017 and Citroen C3 WRC 2017:


Attachments:
sss.png
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Fri Nov 04, 2016 7:55 pm
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GeneRally Carmaster

Joined: Sun Dec 12, 2010 9:48 am
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
New MCar is coming...


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gtc1.png
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Sat Nov 05, 2016 11:39 am
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
@AeroWiewiur: Will you make VW cars? I know they quit, but... It woul be great to have them.

@Marcinho: Looks nice, IMHO better looking that MCar TC16 :shy:

Also, meanwhile in Bahrain...


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File comment: #WulffRacing #GTC #GRTCC_17 #Test_Bahrain
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Sat Nov 05, 2016 1:33 pm
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Joined: Sat Nov 14, 2015 2:35 pm
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Location: Polska, Poland; Wrocław
Post Re: Car Ideas, W.I.P. and Teasers/Trailers
I decided to give an another try to my carmaking skills. It will be a pack of 30's roadsters (oldies! :greybeard: ). The first one will be MGJ4, which will probably serve as a base model. What do you think about it? It misses front lights, but I know I will have to do some tweaking.


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Mon Nov 07, 2016 5:59 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
marinator wrote:
@AeroWiewiur: Will you make VW cars? I know they quit, but... It woul be great to have them

I hope to see also MINI Countryman WRC.

BTW. Are you going to make all Group R cars, Wiewiur?

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Wed Nov 09, 2016 9:11 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Attachment:
17 sauber c36.png
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Mon Feb 20, 2017 7:52 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Already working, I see...
Everything looks great, apart from the nose, which bugs me a bit. But I guess, there's just nothing you could do, to be honest :shrug: ... I guess you'd need another poly, which from where I seet it, it's impossible really...

But nevertheless, looks great though :bg:

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Mon Feb 20, 2017 10:29 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
I've got one spare polygon, but I'd need another vertex if I wanted to make it a bit more detailed. I prefer to have 'golden' plates on the front wing, so the nose must have been simplified, but it's noticeable only from the close distance, so I'll keep it like that. Or maybe will change it to something like this, which looks more natural:
Attachment:
17 sauber c36 nose.png
17 sauber c36 nose.png [ 4.53 KiB | Viewed 2840 times ]

Generally speaking, the new front wings shape demands another vertex to be used on them so that makes modelling a bit more difficult than last year, but we'll see how it goes. I guess Red Bull/Toro Rosso/Force India will be quite tricky.


Mon Feb 20, 2017 10:44 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Lorenzo wrote:
I've got one spare polygon, but I'd need another vertex if I wanted to make it a bit more detailed. I prefer to have 'golden' plates on the front wing, so the nose must have been simplified, but it's noticeable only from the close distance, so I'll keep it like that. Or maybe will change it to something like this, which looks more natural:

IMO, it does look slightly better...
Lorenzo wrote:
Generally speaking, the new front wings shape demands another vertex to be used on them so that makes modelling a bit more difficult than last year, but we'll see how it goes. I guess Red Bull/Toro Rosso/Force India will be quite tricky.

Yeah, I figured it too. But we'll see, maybe the cars will look different and it'll be easier...

A question:
The front wing is made of 6 polygons and 4 vertexes, right? If so, you could remove one black vertex.

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Owner of Wulff Motorsport team and car company
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Mon Feb 20, 2017 10:53 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
I could, but that's the change in front wings that I'm talking about, you need that very vertex to make an "arrow". The other (hidden) vertex is not necessary for the shape, but I wouldn't make the golden plates without it.


Mon Feb 20, 2017 10:58 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
You don't have to get rid of the arrow shape. I meant something like this:


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Owner of Wulff Motorsport team and car company
Formerly marinator
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All my released tracks and cars
Mon Feb 20, 2017 11:04 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
I thought about that before but I feared the wing would be too thin. I tried it now and it is quite thin indeed, but overall, is rather acceptable. I'll check later if it causes some flickering which might be a drawback potentially. I don't know whether I'll use that trick in Sauber, but it might be helpful later with other cars, so thanks for the suggestion.


Last edited by Lorenzo on Mon Feb 20, 2017 11:48 pm, edited 1 time in total.



Mon Feb 20, 2017 11:29 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Lorenzo wrote:
I thought about that before but I feared the wing would be too thin. I tried it now and it is quite thin indeed, but overall, is rather acceptable. I'll check later if it causes some flickering which might be a drawback potentially. I don't know whether I'll use that trick in Sauber, but it might be helpful later with other cars, so thanks for the sugestion.

You're welcome, glad to help :) .
I thought that it might look thin as well and if it looks that bad, than yeah stick with the original look (or the updated, whichever you prefer).

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Owner of Wulff Motorsport team and car company
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All my released tracks and cars


Mon Feb 20, 2017 11:41 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
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Tue Feb 21, 2017 10:10 pm
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Post Re: Car Ideas, W.I.P. and Teasers/Trailers
Looks cool :bg:

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Tue Feb 21, 2017 10:24 pm
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