[oth] Ship

"Real men drive 40 polygons." You'll find some here.
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Marcinho
GeneRally Carmaster
Posts: 1634
Joined: Sun Dec 12, 2010 9:48 am
Location: Polska, Poland
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[oth] Ship

Post by Marcinho »

Hello, its me :D

This is my latest "car" - Ship.

Download and comment, please :)
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Sorry for my English :D
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
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masa
GeneRally Wizard
Posts: 1373
Joined: Mon Dec 28, 2009 4:27 am
Location: Japan

Re: [oth] Ship

Post by masa »

It's cool. I really like this ship. :bg:

BTW, in the case Y=0 of the bottom vertexes, a ship is under the water. But the case of too high, a ship is flying. The bottom Y are matched with a track of different water height tracks.

About my water tracks and boats.
The difference between the earth and the water surface: 15
Vertex(s) of Boat bottom: 0.5

Water surface = Water level of "Track properties" (0 to 255)
Earth = The light calors (paint) of "Hight map" (0 to 240)

I cannot explain well by my bad English. :(
I'm sorry to that..
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