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[for] [ser] F1 2014 by Gzehoo

Posted: Sun May 18, 2014 4:47 pm
by Gzehoo
Have fun :wave:

PS: I'll add later bonus cars ;)

Re: [for] [ser] F1 2014 by Gzehoo

Posted: Sun May 18, 2014 6:27 pm
by Gzehoo
And here are bonus cars ;)

Re: [for] [ser] F1 2014 by Gzehoo

Posted: Mon May 19, 2014 2:03 pm
by RobertRacer
YAY! :trampo: :heyea: Another (the 2nd) F1 2014 Car pack! :up:

Re: [for] [ser] F1 2014 by Gzehoo

Posted: Mon May 19, 2014 4:35 pm
by Gzehoo
Physic updated for both packs.

Re: [for] [ser] F1 2014 by Gzehoo

Posted: Tue May 20, 2014 12:06 pm
by RobertRacer
There is the same problem like in the WTCC car pack from Herbal. On sand the car(s) are too slow! :down: :worried:

Re: [for] [ser] F1 2014 by Gzehoo

Posted: Thu May 22, 2014 12:29 pm
by Marco
RobertRacer99 wrote:There is the same problem like in the WTCC car pack from Herbal. On sand the car(s) are too slow! :down: :worried:
Yeah they are slow, but remember that they're Formulas ;)

Re: [for] [ser] F1 2014 by Gzehoo

Posted: Thu May 22, 2014 3:34 pm
by RobertRacer
Yes, but this is abnormal! So slow they're NEVER on sand. I must partly wait 10-20 sec to get free of sand! Ok, on rain they are very slow, maybe, but never on dry conditions.

Re: [for] [ser] F1 2014 by Gzehoo

Posted: Thu May 22, 2014 4:25 pm
by Gzehoo
Well, it's not my fault. I used resir014's GR Physic Calculator and every time it generates the same parameters for Gravel/Sand/Grass.

But you can expect physic update for this cars and new paintings ;)