[cpk] [gtc] [lmp] Race Cars

"Real men drive 40 polygons." You'll find some here.
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Lorenzo
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[cpk] [gtc] [lmp] Race Cars

Post by Lorenzo »

Title of this project might be a little bit uninspired, but how precise! I don't think I'm going to produce a specitic, complete season pack related to some real racing series (well, F1 always will be an exception), but it's very probable that every once in a while I would like to create a few individual cars belonging to some random racing category and this is what this topic is all about.

If not stated otherwise, the physics of each car is inherited from model used in The Garage, so they are going to be comparable and consistent with that carpack. Also, the Performance Index is shown for the sake of clarity, so that if someone wants to use cars from various classes, you will know what to expect.

New cars will be released in subsequent posts - here is the car list (including current WIPs)


:cflag: CAR LIST :cflag:
Group C
'91 Mazda 787B - PI 492 with sounds
'88 Jaguar XJR-9 - PI 497

LMP
'16 Audi R18 e-tron quattro - PI 541
'98 Toyota GT-One (TS020) - PI 478

GT
'15 Renault Sport R.S. 01 - PI 373
'89 Audi 90 quattro IMSA GTO - PI 370


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'90 Mazda 787B
With engine sound.
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Last edited by Lorenzo on Fri Jun 29, 2018 3:38 pm, edited 6 times in total.
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Hormous
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Re: [cpk] [gtc] [lmp] Race Cars

Post by Hormous »

As long as you keep releasing cars everything is fine Lorenzo, complete seasons or not, the Garage, Star Wars or something else your works will always be on top.
(About the Mazda, the sounds truly amazed me).
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Lorenzo
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Re: [cpk] [gtc] [lmp] Race Cars

Post by Lorenzo »

That's very nice that you made a comment, I was afraid that forum would automatically merge my reply again but now it's clear :rofl:

Regarding the sounds, it was something I never really cared about, but in this project where I'm focusing on overall quality rather than on number of cars, I tried to extend the individual approach for each model so I'm glad it's being appreciated. Currently I'm having some issues with sound card or settings though and I cannot edit sounds and rehearse them in game simultaneously and it makes the process of making quite troublesome, so this time no sounds :( I'll supplement the car with sounds later when I'll have it fixed somehow. But for now:


'89 Audi 90 quattro IMSA GTO
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Lorenzo
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Re: [cpk] [gtc] [lmp] Race Cars

Post by Lorenzo »

'88 Jaguar XJR-9

+ bonus Castrol livery
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Lorenzo
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Re: [cpk] [gtc] [lmp] Race Cars

Post by Lorenzo »

'15 Renault Sport R.S. 01

GT3 specs
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Lorenzo
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Re: [cpk] [gtc] [lmp] Race Cars

Post by Lorenzo »

'98 Toyota GT-One (TS020)
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