Track Ideas, W.I.P. Previews and Teasers v2
Re: Track Ideas, W.I.P. Previews and Teasers v2
@up, nice to hear that
I'm not sure if I move pits because I'm going to make sand in the area marked on red.
And I'm going also to change pit entry (blue line).
I'm not sure if I move pits because I'm going to make sand in the area marked on red.
And I'm going also to change pit entry (blue line).
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Lambda Motosports Team Manager | Gzehoo on GWR
[*] Grand Tour Trophy (2011-2017) [*] International Endurance Series (2012-2017) [*]
GeneRally Polska Discord Server
- ivaneurope
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Then try move the starting grid and S/F line forward
Co-creator of BTCC 2011 and BTCC 2012 by Herbal; Themed Formula Packs (in collaboration with Np2003) with Lukeno94 car.
Founder of International GeneRally Racing League (IGRL) with zgr and Np2003.
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Founder of International GeneRally Racing League (IGRL) with zgr and Np2003.
Follow Ivaneurope Motorsports at: https://www.facebook.com/IvaneuropeMotorsports
- RobertRacer
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Re: Track Ideas, W.I.P. Previews and Teasers v2
@Gzehoo: Nice track until now. Pitlane isn't a problem for me.
Replacing Sunlake? NEVER!ivaneurope wrote:I'll consider this track for the next TouringCup season.
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Rex on Twitter
My GWR racing career
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- ivaneurope
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Sorry, but Sunlake will be axed as part of my 2016 calendar plan to be more standalone from the FormulaGP oneRobertRacer wrote:@Gzehoo: Nice track until now. Pitlane isn't a problem for me.
Replacing Sunlake? NEVER!ivaneurope wrote:I'll consider this track for the next TouringCup season.
Co-creator of BTCC 2011 and BTCC 2012 by Herbal; Themed Formula Packs (in collaboration with Np2003) with Lukeno94 car.
Founder of International GeneRally Racing League (IGRL) with zgr and Np2003.
Follow Ivaneurope Motorsports at: https://www.facebook.com/IvaneuropeMotorsports
Founder of International GeneRally Racing League (IGRL) with zgr and Np2003.
Follow Ivaneurope Motorsports at: https://www.facebook.com/IvaneuropeMotorsports
Re: Track Ideas, W.I.P. Previews and Teasers v2
More progress:
Chairman of Lambda Motosports Cars
Lambda Motosports Team Manager | Gzehoo on GWR
[*] Grand Tour Trophy (2011-2017) [*] International Endurance Series (2012-2017) [*]
GeneRally Polska Discord Server
Lambda Motosports Team Manager | Gzehoo on GWR
[*] Grand Tour Trophy (2011-2017) [*] International Endurance Series (2012-2017) [*]
GeneRally Polska Discord Server
- RobertRacer
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Re: Track Ideas, W.I.P. Previews and Teasers v2
ivaneurope wrote:Sorry, but Sunlake will be axed as part of my 2016 calendar plan to be more standalone from the FormulaGP oneRobertRacer wrote:@Gzehoo: Nice track until now. Pitlane isn't a problem for me.
Replacing Sunlake? NEVER!ivaneurope wrote:I'll consider this track for the next TouringCup season.
There will be a touring car race in Sunlake. I won't make a TCR Series (analog to the GRTC[WTCC]), but at least the Sunlake version of Macau weekends.
R.I.P. Caterham F1 (2010-2015) @ R.I.P. best TopGear (2002-2015) R.I.P. Jules Bianchi (1989-2015)
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Rex on Twitter
My GWR racing career
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Marcinho Motorsports Test Track
Sorry for my English :D
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Re: Track Ideas, W.I.P. Previews and Teasers v2
Some more progress in (hopefully) the future track of TouringCup
Chairman of Lambda Motosports Cars
Lambda Motosports Team Manager | Gzehoo on GWR
[*] Grand Tour Trophy (2011-2017) [*] International Endurance Series (2012-2017) [*]
GeneRally Polska Discord Server
Lambda Motosports Team Manager | Gzehoo on GWR
[*] Grand Tour Trophy (2011-2017) [*] International Endurance Series (2012-2017) [*]
GeneRally Polska Discord Server
Re: Track Ideas, W.I.P. Previews and Teasers v2
My last WIP before release.
Sorry for my English :D
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Re: Track Ideas, W.I.P. Previews and Teasers v2
Looking good! Looks like a fun layout to drive.Marcinho wrote:My last WIP before release.
Mind if I ask what world size and track width (in px) you are using?
Re: Track Ideas, W.I.P. Previews and Teasers v2
WS 230
23px without lines
23px without lines
Sorry for my English :D
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Re: Track Ideas, W.I.P. Previews and Teasers v2
I back to my Snetterton.
Sorry for my English :D
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Marcinho Motorsports :: GeneRally Championship Association
Generally Touring Cars Challenge :: Season 6
Re: Track Ideas, W.I.P. Previews and Teasers v2
Looking good!NicolasP wrote:Circuito del Jarama of the '70s
Slow but steady progress.
- Maddog17jr
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Newest track i am working on. A fictional speedway known as Dayton Raceplex located in Dayton, Ohio.
Maddog
Re: Track Ideas, W.I.P. Previews and Teasers v2
Maddog17jr wrote:Newest track i am working on. A fictional speedway known as Dayton Raceplex located in Dayton, Ohio.
I like it! One thing I would suggest due to lack of space near the tri-oval is you could move the start/finish line to the back straight, better for spectators and it would give a unique twist to your oval!
- Maddog17jr
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Updates to the Dayton Raceplex which include moving the starting line to the strait where the grandstands are as suggested by minuseven. Also more terrain features have been added. Also any suggestions on how to fill up the grass area to the right side of the track?
Maddog
- Maddog17jr
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Working on a new fictional track that is known as the Bridgeport hill climb. The track starts off at a height of 30 and works its way up to a height of 255. When finished I am planning on running an event on it that will be known as the Generally Festival of Speed.
Maddog
Re: Track Ideas, W.I.P. Previews and Teasers v2
I'm working on the latest track from my Sixty3 series and I'm having a problem with a flat bridge that I've never encountered before. It appears like a large shadow.
Has anyone else had this problem before?
Has anyone else had this problem before?
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Looks like it's sunk into the land at the one end. That might be causing the problem.
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Owner and promoter of NAGRCA
Re: Track Ideas, W.I.P. Previews and Teasers v2
Are you using Snakeditor to place the bridge? You may have multiple flat bridges being placed at the same spot.Martyn wrote:I'm working on the latest track from my Sixty3 series and I'm having a problem with a flat bridge that I've never encountered before. It appears like a large shadow.
Has anyone else had this problem before?
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In my world, our dreams become REALITY."
-- World Endurance Championship 2015 Promotion
Re: Track Ideas, W.I.P. Previews and Teasers v2
First track in a couple of years, so I'm kinda rusty
Also since I'm rebelling against the evil empire using a mac I don't have all the tools at my disposal I normally would. Trying to place objects in Snakeditor made it go a bit weird (which I can survive without), and the 3d model in the HMap editor doesn't work (not so much).
Also since I'm rebelling against the evil empire using a mac I don't have all the tools at my disposal I normally would. Trying to place objects in Snakeditor made it go a bit weird (which I can survive without), and the 3d model in the HMap editor doesn't work (not so much).
Also any advice about the infield/surroundings would be much appreciated, I'm not as good with that imho. I think the dithering around the track and the hmap both need work, and I'm planning to try and make cuttings/cliffs behind the back section (because it's loosely based on that section of Mount Panorama), but I have no idea what to do in the bottom left or bottom right.
- AeroWiewiur
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