Ok, this one took me longer than the others. The reason is I wanted to create a street circuit based on the original layout, keeping it as close to the original as possible.
As I'm not used to street circuits, this was quite a challenge. I hope you like the "extreme makeover" on the track.
As usual, AI line tested with 100 and 70 AI Formula. Best results with 100, but YMMV.
[stc] Pestar v2
- Fermmoylle
- Posts: 85
- Joined: Sun Jul 17, 2011 4:17 pm
- Location: Brazil
- Contact:
[stc] Pestar v2
- Attachments
-
- pestar.zip
- Track and readme files
- (31.1 KiB) Downloaded 288 times
Marcelo "Fermmoylle" Paschoalin
Re: [stc] Pestar v2
It's not easy to turn normal circuit into a street track. I love your Lmap work
I can't wait to get home and try it ! 5/5
I can't wait to get home and try it ! 5/5
4 times pole-sitter in GRPL F2. Future GRPL F2POSTPONEDrace winner. 1 time best of the rest qualification in GRPL F1.
(last edit: 18/09/2020)
(last edit: 18/09/2020)
- Santana 2.0
- Posts: 171
- Joined: Sat Feb 06, 2010 1:43 pm
- Location: Encantado - RS (Brazil)
Re: [stc] Pestar v2
All your remakes were pretty good until now, and I even managed to update my "FIA AI Championships" with your Curvelo and Vello Citá, but this one made my jaw drop. Superb!
ps.: I would just put a wall in the start of the roundabout, for safety reasons.
ps.: I would just put a wall in the start of the roundabout, for safety reasons.
Revenge is never full, it kills the soul and poisons. (By Seu Madruga)
- Fermmoylle
- Posts: 85
- Joined: Sun Jul 17, 2011 4:17 pm
- Location: Brazil
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Re: [stc] Pestar v2
I believe the road cones are enough to protect those people. A wall could detract the view, but I understand your concern.Santana 2.0 wrote:All your remakes were pretty good until now, and I even managed to update my "FIA AI Championships" with your Curvelo and Vello Citá, but this one made my jaw drop. Superb!
ps.: I would just put a wall in the start of the roundabout, for safety reasons.
It was a very fun track to work on.
Thanks a lot! I do hope you'll find it even better after driving around it, as the circuit has some tricky turns.FRUKIScze wrote:It's not easy to turn normal circuit into a street track. I love your Lmap work
I can't wait to get home and try it ! 5/5
Marcelo "Fermmoylle" Paschoalin
- Santana 2.0
- Posts: 171
- Joined: Sat Feb 06, 2010 1:43 pm
- Location: Encantado - RS (Brazil)
Re: [stc] Pestar v2
That's why the FIA will never clear your original tracks for it's top competitions. Sad to see what could be a fellow master designer get lost in his own arrogance. THOSE DEATHS WILL BE IN YOUR CONSCIOUSNESS!!!Fermmoylle wrote:I believe the road cones are enough to protect those people. A wall could detract the view, but I understand your concern.Santana 2.0 wrote:All your remakes were pretty good until now, and I even managed to update my "FIA AI Championships" with your Curvelo and Vello Citá, but this one made my jaw drop. Superb!
ps.: I would just put a wall in the start of the roundabout, for safety reasons.
It was a very fun track to work on.
ironic, of course
To see you improving old tracks makes me wanna do the same. I've started this process last year, but changed my PC and it was a nightmare to find a paint configuration to work in that, I'm sad just to think about the work it would take...
Revenge is never full, it kills the soul and poisons. (By Seu Madruga)
- mickymax69
- Posts: 14
- Joined: Fri Jan 31, 2014 11:38 am
- Location: France
Re: [stc] Pestar v2
Hello Fermmoylle,
I'm a big fan of Pestar, and I wanted to thank you for creating and sharing this track, I've taken real pleasure playing with it. I like the way you give to the remakes of your tracks.
The new Pestar is very good concerning the design and the road layout is interesting in term of fun, difficulties and sensation of speed. It doesn't sound like a turnsile. Beautiful stilistic exercise.
The scale seems good too.
Personally I still love the old Pestar, It have its own soul
(so I have a suggestion (no pressure ) : Why not make another version of your track, with the same old road layout ( approximately), environment and with the same large roundabout. And with the same scale like the new one).
I'm a big fan of Pestar, and I wanted to thank you for creating and sharing this track, I've taken real pleasure playing with it. I like the way you give to the remakes of your tracks.
The new Pestar is very good concerning the design and the road layout is interesting in term of fun, difficulties and sensation of speed. It doesn't sound like a turnsile. Beautiful stilistic exercise.
The scale seems good too.
Personally I still love the old Pestar, It have its own soul
(so I have a suggestion (no pressure ) : Why not make another version of your track, with the same old road layout ( approximately), environment and with the same large roundabout. And with the same scale like the new one).
- Fermmoylle
- Posts: 85
- Joined: Sun Jul 17, 2011 4:17 pm
- Location: Brazil
- Contact:
Re: [stc] Pestar v2
Hi!
I'm glad you like Pestar. It was a fun endeavor to create the original design, and the remake was really a challenge.
I may revisit old Pestar in the future, but I want to remake my other tracks first, so don't hold your breath.
I'm glad you like Pestar. It was a fun endeavor to create the original design, and the remake was really a challenge.
I may revisit old Pestar in the future, but I want to remake my other tracks first, so don't hold your breath.
Marcelo "Fermmoylle" Paschoalin