This is my first rallycross track built for the RC2 cars from Gzehoo.
There are 2 versions of the track, one with Qualifying grid and the other for the Finals grid.
Unfortunatelly I don't know how to make the AI to go to the joker (simply).
Enjoy
[cir][ral] Anaring RX
[cir][ral] Anaring RX
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Last edited by Rotaxary on Fri Oct 07, 2022 12:18 pm, edited 1 time in total.
Re: [cir] [ral] Anaring RX
Hello Rotaxary !
Well built track, I particularly like the good use of sunk tires and hay bales on each inside corners and the fact that the track takes the whole size of the map, that way little is use for scenery and it's still ok.
The layout would be even better visually with smoother transitions between tarmac and gravel, tarmac and mud.
Simple but effective. Thanks for your tracks.
Well built track, I particularly like the good use of sunk tires and hay bales on each inside corners and the fact that the track takes the whole size of the map, that way little is use for scenery and it's still ok.
The layout would be even better visually with smoother transitions between tarmac and gravel, tarmac and mud.
In GR sadly you can't. There's only one AI line possible for one track. So don't worry about this.Unfortunatelly I don't know how to make the AI to go to the joker (simply).
Simple but effective. Thanks for your tracks.
Re: [cir] [ral] Anaring RX
Thanks for respond, I made a ton of new RX tracks in the last half a year, so I'm gonna go post them here soon.
- CraapyTracks
- Posts: 31
- Joined: Wed Dec 08, 2021 9:58 pm
Re: [cir][ral] Anaring RX
Yes, post all of them! Loving the ones you posted already! Cheers mate