[cir] EstioRedux

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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RacePops
Posts: 3
Joined: Fri Jun 25, 2021 12:06 am
Location: Oklahoma, USA

[cir] EstioRedux

Post by RacePops »

Whoops, sorry for the two year hiatus :sweatdrop: I've had a lot going on.

However, since I released my first track, I have practiced more with design software and hopefully it shows in my future releases. I was dissatisfied with GeneRally 2, so I plan to continue making tracks for the first game. With the new port feature, maybe this will work on GeneRally 2 anyway! I won't be testing it though.

To practice my track designing skills, I took on the project of creating F1-esque circuits out of a few of the Default, Old, and World Tour tracks. This is my first attempt. This is EstioRedux. Once again, all feedback is welcome. I was able to improve based on the criticism you all gave for Machaera; thank you! I really value the constructive criticism.
EstioReduxSS.png
EstioRedux.zip
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—RacePops (she/her)
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CraapyTracks
Posts: 28
Joined: Wed Dec 08, 2021 9:58 pm

Re: [cir] EstioRedux

Post by CraapyTracks »

NICE! I was playing and thinking "I know this course"... then the title of the track popped out in the back of my mind haha
From now on THIS IS the official Estio for me. Goodbye Original track! haha Now give us moooore tracks, mate!! Cheers
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