[rwl] [cir] Okayama

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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Bouncebackability
GeneRally Trackmaster
Posts: 2320
Joined: Mon Dec 28, 2009 12:09 pm
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[rwl] [cir] Okayama

Post by Bouncebackability »

TI Aida
Hi Everyone!

ok, here is my version of Okayama which i showed in the preview thread. some details may not be 100% accurate, due to resources available, but all i say to that is 'artistic licence' :lol:

I hope you enjoy it while its pretty much the only one, (future design's looks good :?)

Anyway, Comments welcome!

Cheers,
BBA!
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Last edited by Bouncebackability on Sat Jan 09, 2010 2:00 pm, edited 1 time in total.
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The lost Ninja
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Re: [rwl] [cir] Okayama

Post by The lost Ninja »

Thanks!
Great track, beutiful landmap, especially your parking (As always) :D .

One question:
Is it because of my bad driving, or because of the HMap, that I'm being thrown out of the NW- corner every second lap?
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Bouncebackability
GeneRally Trackmaster
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Location: England

Re: [rwl] [cir] Okayama

Post by Bouncebackability »

The lost Ninja wrote: One question:
Is it because of my bad driving, or because of the HMap, that I'm being thrown out of the NW- corner every second lap?
hmmm, i hadnt really noticed, try it now, i smoothed the hmap a bit, but there isnt any hmap change there to notice...
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The lost Ninja
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Re: [rwl] [cir] Okayama

Post by The lost Ninja »

Bouncebackability wrote: there isnt any hmap change there to notice...
.........Then I know what te reason is. :(
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future design
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Re: [rwl] [cir] Okayama

Post by future design »

Two Words BBA!
Not Bad!,
I tested with Lorenzo Wtcc 2009 cars and its good,
Maybe Some tips is wrong, Who Cares. nobody knows the real Okayama track tips. Much important is Feeling And you Doing this well ;)
Best Wishes!
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