Typical AI strengths when racing?

General discussion about your experience with the game.

Typical strength of AI? (Be honest!)

>65 because I fail at driving.
8
8%
65 to 79, I'm learning the ropes here.
4
4%
80-99, I need a lot more practice.
23
24%
100-104, I'm alright, I guess.
31
32%
105-110, I'm pretty good.
20
21%
111-119, I eat n00bs like you for breakfast, Haruna!
2
2%
120-130, I eat World Champions for breakfast, lunch, and dinner!
7
7%
All 200, I HAXXXXXX. (You better not choose this.)
1
1%
 
Total votes: 96
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Haruna
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Typical AI strengths when racing?

Post by Haruna »

Just curious. I usually run a mixed set ranging from <60 all the way up to 110 strength (this is probably the most "reasonable" difficulty).
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Trigger Happy
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Re: Typical AI strengths when racing?

Post by Trigger Happy »

I always run 100 for all 5 AIs. Together with setting, that grid order is reversed season standings, it makes challenging and tight seasons. :)
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Mr.J
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Re: Typical AI strengths when racing?

Post by Mr.J »

Ivo Porč wrote:I always run 100 for all 5 AIs.
The way to go :nod:

What settings and lenght do you use? I'm having problems with getting a race where the strategy is important
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Trigger Happy
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Re: Typical AI strengths when racing?

Post by Trigger Happy »

Mr.J wrote:What settings and lenght do you use? I'm having problems with getting a race where the strategy is important
Tyre wear: 12%, fuel consumption: 10%, fuel mass: 50 kg, damage: 15% and length: 7 km.

I almost exclusively race with&against default formula, this settings work well on middle sized tracks (some AIs run 1 stop, some 0 stop sometimes time, so tyre management depending on track type is key).
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Mr.J
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Re: Typical AI strengths when racing?

Post by Mr.J »

Thanks :bg:.

Well there is apparently one driver that's good enough to drive against 200 AI's :P

@Haruna: The 110 AI must be impossible to beat at circuits with a decent AI-Line
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Thunderstrucker
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Re: Typical AI strengths when racing?

Post by Thunderstrucker »

well, i drive from 0 to 100
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Mr.J
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Re: Typical AI strengths when racing?

Post by Mr.J »

Why would you have 0? :really:
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Haruna
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Re: Typical AI strengths when racing?

Post by Haruna »

I've beaten 110 AI's more than once before, it is all down to how well the car/track combo suits you vs. AI driver. Also, it helps to run 1% or 2% tyre wear, as wear indicator is a catch-all indicator for all four wheels rather than the best/worst condition one.
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Mr.J
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Re: Typical AI strengths when racing?

Post by Mr.J »

Haruna Say wrote:it is all down to how well the car/track combo suits you vs. AI driver.
True.
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Crowella
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Re: Typical AI strengths when racing?

Post by Crowella »

I race with AI from 95-110 with each one stepping down a bit so the field can spread out a little bit.

My biggest issue with AI is that it's so inconsistent based on the tracks and cars. Some cars they tend to work a bit slower and on some tracks the same thing happens. Hence why I race from 95-110, I'll usually have a challenge on every track.
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Re: Typical AI strengths when racing?

Post by Thunderstrucker »

Mr.J wrote:Why would you have 0? :really:
I'm newbie :weep:
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Re: Typical AI strengths when racing?

Post by CamrosX »

My settings for Original Formula on [Rwl] F1 tracks is:
Actual laps of the F1 Race
Fuel Consumption: 6%
Tire Wear: 10%
Damage: 20%
Fuel Amount: 60kg
AI at 110
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Re: Typical AI strengths when racing?

Post by Hiken17 »

i'm really better than the 105 AI but when i run with 3 or more of them they always push me off and i can't win :P
but with only one AI i can reach 120
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Re: Typical AI strengths when racing?

Post by FogoRJ »

Honestly, I just play Generally when there are competitions. :shrug:
So, for me, the AI's settings are determined by each Championship.
But, if it was just practice, i would keep AI's level 100. ;)
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Sutinen
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Re: Typical AI strengths when racing?

Post by Sutinen »

Because higher than 100 makes AI accelrate faster and have more grip, I usually play with 100, but I often try alittle harder like 100-110.
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Re: Typical AI strengths when racing?

Post by Lukeno94 »

яαρнαєℓACϞDC wrote:
Mr.J wrote:Why would you have 0? :really:
I'm newbie :weep:
I played with 0 once, but gave up as they were simply terrible - as in, crashing everywhere all the time.
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Re: Typical AI strengths when racing?

Post by Lorenzo »

It also depends on AI Line. For example, I usually play with AI 120-130, but when racing on tracks like Prodezee, I have to change their 'skills' to ~100, because AI Line is set very precisely so you can't beat AI's by just choosing better racing line.
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Re: Typical AI strengths when racing?

Post by Haruna »

Sutinen wrote:Because higher than 100 makes AI accelrate faster and have more grip, I usually play with 100, but I often try alittle harder like 100-110.
Actually, the AI simply drive better up until past 100 AI strength. The AI will cheat more and more the more ya put it past 100, which is why an AI's lap record is only counted if his or her strength is at 100 or lower.
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Re: Typical AI strengths when racing?

Post by thegreatfalcon »

I calculated that I have the strength of about a lvl 90 so I'm using 80 for them... Otherwise, the AIs are too speedy and no fun to drive with...
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Sutinen
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Re: Typical AI strengths when racing?

Post by Sutinen »

Haruna Say wrote: Actually, the AI simply drive better up until past 100 AI strength. The AI will cheat more and more the more ya put it past 100, which is why an AI's lap record is only counted if his or her strength is at 100 or lower.
But, If you put AI to 200, they get a rocket start and accelrate faster than you can (by the rocket start I mean they accelrate VERY fast.)
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Re: Typical AI strengths when racing?

Post by Haruna »

durrr, that's why I said once the setting is past 100 the AI basically cheat!
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Re: Typical AI strengths when racing?

Post by thegreatfalcon »

Sutinen wrote:
Haruna Say wrote: Actually, the AI simply drive better up until past 100 AI strength. The AI will cheat more and more the more ya put it past 100, which is why an AI's lap record is only counted if his or her strength is at 100 or lower.
But, If you put AI to 200, they get a rocket start and accelrate faster than you can (by the rocket start I mean they accelrate VERY fast.)
Yeah... Even with the same car you have, they're damn fast :mad: Like in NFS... The cars ain't better, it's just the game that decides to make them go faster :roll:
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Re: Typical AI strengths when racing?

Post by Quklis »

Usually between 95-105.. Depends on lots of stuff.
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Re: Typical AI strengths when racing?

Post by Alonsomania »

80-95, 100+ for ovals.
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Re: Typical AI strengths when racing?

Post by Woppoz »

90-110, depends on the car really.

I usually drive 25 lap races, or 50 laps.

Sometimes I choose all tracks and do a 1 lap race on all :-)

Damage -15-20%
Fuel - 7-15%
Tyre wear - 7-15%
Fuel load - 50-100 kg

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