hi all!
long time between posts for me, but i thought it was about time i gave something back to the forum... so i sat down and came up with this simple little fullscreen circuit
Koyoti
its a short, simple and slightly bumpy track set in a canyon/valley
the layout itself is not very challenging, but dont be fooled, its a very difficult track to win on, the ai is tough (i hope) and the hmap is deceptive with small bumps placed at the surface changes
have fun and please give feedback
Arrow#17
[cir] Koyoti
[cir] Koyoti
- Attachments
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- Koyoti.zip.zip
- (105.17 KiB) Downloaded 248 times
If you can't race it, eat it, or screw it, its a waste of your time.
Check my latest tracks!
> [cir] Kmin
> [stc] Ezik Rd
Arrow#17
Check my latest tracks!
> [cir] Kmin
> [stc] Ezik Rd
Arrow#17
- zsoltbartok
- Posts: 286
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Re: [cir] Koyoti
Nice track! Not easy indeed (I used the Formula, the Gokart may be easier and it is probably a perfect track for that car). The cliff and the whole track looks cool. Nothing to complain about, it's great!
Formerly known as mizzamar, the GRC veteran Team Miskolc racer and occasional track-maker.
My new website: ZsoltBartokGames
My new website: ZsoltBartokGames
Re: [cir] Koyoti
I think it's very cool. The cliff looks very nice
And the story was whatever was the song what it was
- Trigger Happy
- Posts: 7134
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Re: [cir] Koyoti
Nice one Arrow#17, although I have to say it looks a bit East London-ish
9.5/10
9.5/10
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"When I have finished explaining you will understand less."
"When I have finished explaining you will understand less."