[cir] [ovl] [tpk] Umhaz
- Kaiserkoenig
- Posts: 183
- Joined: Sat Mar 06, 2010 1:36 pm
- Location: Germany, Nürburg
[cir] [ovl] [tpk] Umhaz
My new track is
Umhaz
Im *.zip are 2 Tracks
- Umhaz
- Umhaz_Oval
The Oval Circuit is a Oval without steep curves.
I hope you like it
Umhaz
Im *.zip are 2 Tracks
- Umhaz
- Umhaz_Oval
The Oval Circuit is a Oval without steep curves.
I hope you like it
- Attachments
-
- Umhaz (c) Kaiserkoenig.zip
- (78.3 KiB) Downloaded 212 times
Last edited by Kaiserkoenig on Tue Mar 29, 2011 5:23 pm, edited 1 time in total.
Please visit my Generally Page: Here
What will I do next? Find it on my website! - Now you can see my "W.i.P.'s" !!
Ich liebe dich, Dynamo!
What will I do next? Find it on my website! - Now you can see my "W.i.P.'s" !!
Ich liebe dich, Dynamo!
- Kaiserkoenig
- Posts: 183
- Joined: Sat Mar 06, 2010 1:36 pm
- Location: Germany, Nürburg
Re: [cir] [ovl] Umhaz
Thanks ^^
Other comments?
Other comments?
Please visit my Generally Page: Here
What will I do next? Find it on my website! - Now you can see my "W.i.P.'s" !!
Ich liebe dich, Dynamo!
What will I do next? Find it on my website! - Now you can see my "W.i.P.'s" !!
Ich liebe dich, Dynamo!
- LAVI
- Posts: 96
- Joined: Sat Oct 30, 2010 12:25 pm
- Location: From your home drive straight, right, left, right, U-turn, left, right, left, straight and TADA!
Re: [cir] [ovl] Umhaz
I don't like the texture either.But,I give it 4.70!
LAVIProductions2011
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Owner of team WaveRace
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Owner of team WaveRace
Re: [cir] [ovl] Umhaz
I do not like. The rubbering are wrong(the tarmac2 is the correct for the track and the tarmac1 is for the marks) and bad maked. The track don't has any object wall for mark the run-off, it is marked by the world limit. Finally, the grass is very empty for me.
2,11 for the attempt. But never give up. Try to use GIMP on the rubbering.
2,11 for the attempt. But never give up. Try to use GIMP on the rubbering.
Re: [cir] [ovl] Umhaz
It's a fun track, nice and simple.
I feel sometimes that some people forget this is a racing game and demand that every track is asthetically perfect. (Manzur, I'm not picking on you, it's just something that I've been noticing for months)
Surely the point of generally is to enjoy playing a nice, simple racing game. OK it's always good to see perfect work of art tracks but tracks like this are clearly made to simply be enjoyed. Nice work
I feel sometimes that some people forget this is a racing game and demand that every track is asthetically perfect. (Manzur, I'm not picking on you, it's just something that I've been noticing for months)
Surely the point of generally is to enjoy playing a nice, simple racing game. OK it's always good to see perfect work of art tracks but tracks like this are clearly made to simply be enjoyed. Nice work
Hannu, who art in Finland, Räbinä be thy name. Sim racers come, races are won, at Agari, as at Xupong. Give us this day our version 1.06, and forgive us all our impatience, as we race those who challenge against us. Lead us not into boredom, but deliver us from work. For thine is the GeneRally, and the AI, and the race cars. Amen!
Re: [cir] [ovl] Umhaz
If only there was a like button.gibernau_fan wrote:It's a fun track, nice and simple.
I feel sometimes that some people forget this is a racing game and demand that every track is asthetically perfect. (Manzur, I'm not picking on you, it's just something that I've been noticing for months)
Surely the point of generally is to enjoy playing a nice, simple racing game. OK it's always good to see perfect work of art tracks but tracks like this are clearly made to simply be enjoyed. Nice work
"My name is Michael J. Caboose, and I... Hate... BABIES!" RvB
Re: [cir] [ovl] Umhaz
I think it's a cool track. I don't really care about the trees or textures or whatever. Micro-ovals really make you work.
Although I am wondering if we could get a counter-clockwise version, like a real oval?
Although I am wondering if we could get a counter-clockwise version, like a real oval?
Re: [cir] [ovl] Umhaz
Umm, thats a . Mods?start_16 wrote:I think it's a cool track. I don't really care about the trees or textures or whatever. Micro-ovals really make you work.
Although I am wondering if we could get a counter-clockwise version, like a real oval?
Re: [cir] [ovl] Umhaz
Please don't post to one-month old or older threads (for example, both this and the other oval thread you bumped) unless you have something really important to add since it just clutters the forums and confuses other users. You can ask questions such as the direction question via PM.start_16 wrote:I think it's a cool track. I don't really care about the trees or textures or whatever. Micro-ovals really make you work.
Although I am wondering if we could get a counter-clockwise version, like a real oval?
Since 2002
My GeneRally 2 profile
GR1 essentials: Track Editor Tutorial / All my tracks / My GR1 site
My GeneRally 2 profile
GR1 essentials: Track Editor Tutorial / All my tracks / My GR1 site