[stc] Cyrano Town
- Emil Patanen
- Posts: 474
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[stc] Cyrano Town
I have had some thoughts about making a street track for some time and now I finally really bothered to try to make one.
This track has 4 different layouts: GP, international, national and oval.
There is probably more green than you would expect to see in a street track. Also, hmap isn't the most usual for a street track
My original idea was that quite a big part of track would have been driven on a parking lot, but the track evolved so that there is only a couple of corners and short straigths on the parking lot and it isn't used at all in the oval version.
An updated version in this post.
This track has 4 different layouts: GP, international, national and oval.
There is probably more green than you would expect to see in a street track. Also, hmap isn't the most usual for a street track
My original idea was that quite a big part of track would have been driven on a parking lot, but the track evolved so that there is only a couple of corners and short straigths on the parking lot and it isn't used at all in the oval version.
An updated version in this post.
- Attachments
-
- Cyrano Town.zip
- (266.68 KiB) Downloaded 395 times
Last edited by Emil Patanen on Thu Feb 24, 2011 5:30 pm, edited 1 time in total.
Latest releases:
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Re: [stc] Cyrano Town
Great track pack, I love this.
In particular, National is liked..
5/5! Super job!
In particular, National is liked..
5/5! Super job!
- Trigger Happy
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Re: [stc] Cyrano Town
I've seen lot of stcs, but this is really something special. Great idea, endless fun.
Your tracks are better and better with every next piece.
Your tracks are better and better with every next piece.
My GR Racing Stats; thanks to GWR!
Re: [stc] Cyrano Town
I personally like Oval and national. The use of landmap and the combination and placement of objects is great! The trucks made from concrete walls, booths and sunk tyres is a great idea. They may look strange to someone but I think they look good! One of the best street tracks I've ever seen!
5/5
5/5
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Re: [stc] Cyrano Town
This track is great, specially after getting used to the hmap it's nice to drive.
I would've removed the white lines on the pit lane and parking lot on parts where the track goes. It makes the track a lot less messy and better looking, I think. See the pic if you didn't understand what I mean.
I don't like this dithering, I think that very light dithering would've looked also less messy. (maybe something like in my Prodeezee) And more realistic too, as it's mostly in parks and parks have clean grass.
Oh my, the W7 paint makes huge files, XP paint made them like 250 kb
I would've removed the white lines on the pit lane and parking lot on parts where the track goes. It makes the track a lot less messy and better looking, I think. See the pic if you didn't understand what I mean.
I don't like this dithering, I think that very light dithering would've looked also less messy. (maybe something like in my Prodeezee) And more realistic too, as it's mostly in parks and parks have clean grass.
Oh my, the W7 paint makes huge files, XP paint made them like 250 kb
Mujisan // Zunzelina // Lönnby Idrottspark // More tracks
Re: [stc] Cyrano Town
Nearly 1MB! What made it so big? Well, Windows did.AleksiNir wrote:Oh my, the W7 paint makes huge files, XP paint made them like 250 kb
Always sign your every work in GR! Or use .txt files to inform us about ownership!
*My tracks* Contact me on garbregr1.2@gmail.com
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*My tracks* Contact me on garbregr1.2@gmail.com
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- Emil Patanen
- Posts: 474
- Joined: Sun Feb 14, 2010 3:09 pm
- Location: Finland
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Re: [stc] Cyrano Town
Thanks for your comments, Ms..., Ivo, Garbre and Aleksi.
I've updated the track by making the changes Aleksi suggested and also removed a couple of white lines in other places where I thought removing them was needed.
The track does look better this way.
I've updated the track by making the changes Aleksi suggested and also removed a couple of white lines in other places where I thought removing them was needed.
The track does look better this way.
- Attachments
-
- Cyrano Town v1.1.zip
- (260.68 KiB) Downloaded 261 times
Latest releases:
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
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Re: [stc] Cyrano Town
Whats a street track without lines on the track!
With lines it looks much better
With lines it looks much better
Re: [stc] Cyrano Town
That matter is subjective It's a lot cleaner now, great!Alonsomania wrote:Whats a street track without lines on the track!
With lines it looks much better
Mujisan // Zunzelina // Lönnby Idrottspark // More tracks
- Bouncebackability
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Re: [stc] Cyrano Town
thats why people tend to produce two versions. personally i dont mind either way, although if its a larger track (255ish) then it helps to have no lines.Alonsomania wrote:Whats a street track without lines on the track!
With lines it looks much better
Great track though HJ, reminds me of my mitchell park/Las cruces. theyre great fun, although oddly compared to everyone else, my favorite is the International version
- Primeracer
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- Joined: Fri Jan 29, 2010 10:09 pm
Re: [stc] Cyrano Town
An almost perfect creation man! There are that point about lines, but i can see that for that street track, it´s a particularity on it. For this one seeming more a suburban area, using some permanent and non-permanente roads it was quite convenient, lines were well worked to me. Worth a TOM nomination.