Car Ideas, W.I.P. and Teasers/Trailers

"Real men drive 40 polygons." You'll find some here.
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Lukeno94
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Lukeno94 »

I would imagine they should under-steer, as they take a lot of turning in the air, but I doubt they would slide much. :D Looks fantastic though, good to see you making cars again!
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Maxaxle
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Maxaxle »

Alex wrote:Why do they all have spanish names? :rofl:
I have no idea.
Paw wrote:Just felt need to play with Car Editor, and that' what I've made.

Harder than I though, it became rather flat...

Anyway, somone knows how space fighter should handle? Do you have any first-hand experience? ;) Should it be sliding or not? Under/overstreer?

Maybe I will follow this idea and make some other spaceships.
:coolboard:
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masa
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by masa »

R/C Cars

The Drift King of Inichial D vs. The Drift King of Tokyo Drift
R/C cars Oval Test-track, team Project D vs. team Tokyo Drifters


Could anyone make the sound pack of the electric R/C car? :hattip:

p.s. BTW, I'll convert Wangan Midnight, too..
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IniD_DK vs. TD_DK.gif
RC_Oval.gif
Last edited by masa on Thu Aug 18, 2011 3:18 pm, edited 1 time in total.
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Haruna
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Haruna »

Masa!

I was actually working on RC cars as well... but I am no good at track making! Perhaps we could collaborate?
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ACM
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by ACM »

I have a question to ask for rally and off road car makers. When you fine tune the AI value of your cars, do you have any specific go-to tracks with solid, challenging AI lines that you like to test the AI on? I've accumulated plenty of tarmac tracks which have good AI, but I have relatively very few rally tracks. I'm currently developing what will be a [ral] car, and I'm very nearly at the stage where all I have left to do is tune the AI value. Do any of you know what rally tracks you consider to have good AI lines?
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masa
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by masa »

Haruna wrote:I was actually working on RC cars as well... but I am no good at track making! Perhaps we could collaborate?
Hi, Haruna.

Of course I know it. That physics has a performance of R/C very much, because Power and Mass are good ideas in particular, IMO :bg:. My R/C cars are converting my standard cars to about 40%. But I must reduce 2 polygons and 2 vertexies, because an antenna is made. That work annoys me so very much. :worried:

Actually, R/C cars making were requested to me from a great track maker. (I don't write here, because I don't understand to inform his name to members.) And those pics are my test tracks. :shhh:

Anyway, Insufficient one for us is the sound pack. :scratch:

BTW, I have a question. Do you know who made the off-road buggies? I'd like the maker to restore them.. :)
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's_RC_cars.gif
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Haruna
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Haruna »

I believe those RC Cars are Icey_tatu's. He's the only carmaker I know who has released proper scale RC cars, besides myself.
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masa
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by masa »

Humm.. His name isn't found in this website. I thought I could tell him it but he isn't here, it's really too sad.. :vsad:
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Rendy »

Ms... wrote:R/C Cars

The Drift King of Inichial D vs. The Drift King of Tokyo Drift
R/C cars Oval Test-track, team Project D vs. team Tokyo Drifters


Could anyone make the sound pack of the electric R/C car? :hattip:

p.s. BTW, I'll convert Wangan Midnight, too..
Am I dreaming or... I'm very into this!!!

(maybe I can make similar RC cars of the other theme, but that's a later matter)
Y'all, I just woke up... what did I miss?

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masa
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by masa »

Animal Kaiser Series (Beta version)

A lion was moving from "Restored cars discussion topic"... :witch:

[Edited]
version 1.4's pic
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DuklaLiberec
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by DuklaLiberec »

Wow, another crazy and amazing idea of Masa! :P :bg:
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MattyG
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by MattyG »

i agree with you bob, theses look insanely good, and no other then masa to come up with crazy ideas ;)

ms you rule
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masa
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by masa »

LINEUP
LION-KING
Great-Tiger
Dark-Wolf
Chief-Bear
US-Bomber "Buffalo"
Beep-Blue "Shark"
Iron-Eagle
Giant-Rumble "Elephant"
Saw-Combat "Crocodile"
Silver-Fox

What do you think about their names? :scratch:
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lion_king_&_great_tiger.gif
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masa
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by masa »

I made 4 cars in the morning, because it's my holiday today.. Wink
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Trigger Happy
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Trigger Happy »

Beautiful. :hattip:
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Rendy »

As I expected... :)
Y'all, I just woke up... what did I miss?

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MattyG
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by MattyG »

Amazing work ms, as always :o
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Yusei Fudo
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Yusei Fudo »

Trigger Happy wrote:Beautiful. :hattip:
Trigger Happy wrote:Better to see worse but truly yours than false. :bg:
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masa
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by masa »

Again, 2 cars were made..
Fighting wildlives!! :leery:
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Mad Dan
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Mad Dan »

Hi Ms... we can't write you PMs (which is weird). I'd have a request for you, can you un-chibi you group B rally cars? That would be great :D.
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masa
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by masa »

@Dan Hakulín: I cannot meet those answers both of neither "Yes" nor "No", because, I have to make those series, Animal Kaiser series and R/C car series, etc.. And chibi groub B series were spent the time of about 4 months on completion. To be frank, I might get tired to making the series..

So, I devote myself to Animal kaisers and R/C cars now.. ;)
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Mad Dan
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Mad Dan »

ok, just if you had time someday :). It only poped up in my mind so I wrote.
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by Rendy »

This is my "would-be" UOGRC car Triangle, whose looks could remind you of a certain vehicular combat game...
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ZOMG i cant believe its a R-TRIANGLE!!! /fangirl
ZOMG i cant believe its a R-TRIANGLE!!! /fangirl
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masa
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Re: Car Ideas, W.I.P. and Teasers/Trailers

Post by masa »

When putting total vertexes 28 car and total vertexes 29 car in a same file, a bug would be made in that car-file. When if the file would be put in the car-folder, often an error happens to me, so cannot play GeneRally. :vsad:

Maybe, the car-editor would meke its bug. But when the vertexes 28 car and the 29 car would be put in different files respectively, it seems the bug would be avoided. :scratch:

Only when they'd be added in a same car-file, its bug can be seen by the car-editor. So, I'll have to make 2 car-files for Animal Kaisers. :worried:

Anyway, does anyone know and make good way for that bug? :roll:

p.s. That seems to be hardly known, by a car-file with the bug would be made an error for the PC.. :|
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