Track Ideas, W.I.P. Previews and Teasers v2
- Trigger Happy
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Track Ideas, W.I.P. Previews and Teasers v2
This is place, were you can discuss with others your track ideas, ask for hints, advices or other help, if you're in trouble with something, post a preview of your Work-In-Progress or just tease others by some nice action pictures of your track before you're release it.
This is chronologically 2nd thread for this purpose, v1 can be found here.
This is chronologically 2nd thread for this purpose, v1 can be found here.
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Fist one to post here
Queensland Raceway is about to be released. I heard from some guys that the haybales in the infield are too overpowering, though I think this is the best possibility to make them. I could of course also reduce the amount of haybales, but then it would be further away from reality. What do you think about this?
And before you ask, yes, I will put there persons, cars and trucks too but at the very end!
Queensland Raceway is about to be released. I heard from some guys that the haybales in the infield are too overpowering, though I think this is the best possibility to make them. I could of course also reduce the amount of haybales, but then it would be further away from reality. What do you think about this?
And before you ask, yes, I will put there persons, cars and trucks too but at the very end!
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
A silly question XYY, but is that an rwl? if so, it looks pretty nice Very neat looks but still seems drivable. There will be 3 different layouts, I see?
My latest creation: F-Astor Junior
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!
Re: Track Ideas, W.I.P. Previews and Teasers v2
Yes, it is an rwl And here you can find an aerial view of the track as in 2007 during a V8 Supercar race.
I thought about making four or five versions, all those mentioned in wiki article and maybe the national layout twice (once like during a V8 Supercar race, once like on a trackday). What do you think?
I thought about making four or five versions, all those mentioned in wiki article and maybe the national layout twice (once like during a V8 Supercar race, once like on a trackday). What do you think?
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
Can we please stop making Queensland! It's such a boring circuit.
"As you may have noticed, I've done this properly."
STOP SCROLLING!!DOWNLOAD ALL OF MY TRACKS: http://forum.gene-rally.com/viewtopic.php?f=21&t=408
STOP SCROLLING!!DOWNLOAD ALL OF MY TRACKS: http://forum.gene-rally.com/viewtopic.php?f=21&t=408
Re: Track Ideas, W.I.P. Previews and Teasers v2
As you can see, this is ~90% finished, so I'll make it.
Any comments about the haybales?
Any comments about the haybales?
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
I like Queensland
And yes, the haybales look a little bit strange
And yes, the haybales look a little bit strange
Re: Track Ideas, W.I.P. Previews and Teasers v2
Have you got an idea how to improve on it? I think especially those around the lake are looking strange But they are like that IRL too, I think. And I don't want to completely go away from the reality.
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
XYY: I don't think the haybales look strange, there just could be a bit less of them Completely without them, the track would look more empty.
If you are going to make all the 4 (or 5) versions that are shown on Wikipedia, you'd probably need to add some kerbs to the curve (see the pic) and reshape it a bit.
If you are going to make all the 4 (or 5) versions that are shown on Wikipedia, you'd probably need to add some kerbs to the curve (see the pic) and reshape it a bit.
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My latest creation: F-Astor Junior
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!
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Re: Track Ideas, W.I.P. Previews and Teasers v2
There is none at the real track
Re: Track Ideas, W.I.P. Previews and Teasers v2
Ah very well then, just thought about adding something that would permit too much cutting as the S-bend is pretty tight
My latest creation: F-Astor Junior
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!
Re: Track Ideas, W.I.P. Previews and Teasers v2
Looks very fine now, Luke
Just please make the white lines cut (like street line on the middle) at the entry/exit of the pit lane
Just please make the white lines cut (like street line on the middle) at the entry/exit of the pit lane
My latest creation: F-Astor Junior
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!
I know only that I do not know
Long live speed, thrash, death, black and doom metal without forgetting grindcore!
Re: Track Ideas, W.I.P. Previews and Teasers v2
hey guy's, i'm trying to make a "paper boy" track, like this,
My idea is to enlarge the road to make a little oval track
Edit :
And what do you think about it? It's a Simpsons Car showroom!
Does someone here know how to resize/turn the image for a good perspective ingame?My idea is to enlarge the road to make a little oval track
Edit :
And what do you think about it? It's a Simpsons Car showroom!
- DuklaLiberec
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Perhaps you can do other showrooms with different backgrounds
- Trigger Happy
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Showroom looks good, but it's too high (compare doors and high of person).
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- Otto Wilson
- Posts: 627
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Re: Track Ideas, W.I.P. Previews and Teasers v2
agreed with Ivo, Just tone down the World Size a bit...
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Lastest Releases: Seabrings (ToM Winner) // Dijon-Prenois 1979 (ToM Winner) // Sospel (ToM Winner)
Lastest Releases: Seabrings (ToM Winner) // Dijon-Prenois 1979 (ToM Winner) // Sospel (ToM Winner)
Re: Track Ideas, W.I.P. Previews and Teasers v2
I know, I saw it allready, I have to work on the wall high, reduce some details, because the world size is allready 25...
EDIT: OH!!! with the snake ditor, I can i think put the WS to 10!
I'll try!
2nd EDIT: Haha!! I found out how to make perfect 90° Hmap walls
I will make a beautifull showroom
EDIT: OH!!! with the snake ditor, I can i think put the WS to 10!
I'll try!
2nd EDIT: Haha!! I found out how to make perfect 90° Hmap walls
I will make a beautifull showroom
- Kamakazi Koji
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Track teasers, eh?
Hows this for a teaser: First decent track I made with the track editor that came with the game. It's about 95% done, seeing as how the AI needs a little bit of work. Other than that, whats everyone think?
Hows this for a teaser: First decent track I made with the track editor that came with the game. It's about 95% done, seeing as how the AI needs a little bit of work. Other than that, whats everyone think?
Re: Track Ideas, W.I.P. Previews and Teasers v2
The bridge on top right looks ugly.Kamakazi Koji wrote:Track teasers, eh?
Hows this for a teaser:
I stop working on showrooms today,
but I made an Hmap garage
Re: Track Ideas, W.I.P. Previews and Teasers v2
Holy... How the hell did you make that?!?!Glen wrote:I stop working on showrooms today,
but I made an Hmap garage
You deserve a trackmaster award!
Re: Track Ideas, W.I.P. Previews and Teasers v2
It's not actually that hard, if you use either HMAP editor or draw it in paint.
Re: Track Ideas, W.I.P. Previews and Teasers v2
the .jpg image isn't fake if you mean that.Lukeno94 wrote:It's not actually that hard, if you use either HMAP editor or draw it in paint.
Lol wounter! i will finish it today
Re: Track Ideas, W.I.P. Previews and Teasers v2
You need to use hmap editor.Lukeno94 wrote:It's not actually that hard, if you use either HMAP editor or draw it in paint.
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Re: Track Ideas, W.I.P. Previews and Teasers v2
Where exactly did I say it was fake? -.-Glen wrote:the .jpg image isn't fake if you mean that.Lukeno94 wrote:It's not actually that hard, if you use either HMAP editor or draw it in paint.
Lol wounter! i will finish it today