This is my new track Zam Speedway.
The last track I made was 2 years ago...
This new one have 2 layouts : Oval and circuit in the infield.
I also made 2 versions of each track : one for 4:3 screens and another one for widescreens.
Comments are welcome
Have fun !!
Update (1.1) : Thank you for your comments ! I tried to improve the track thanks to your feedbacks. I removed some trees, tried to make the hmap more flat in the straights and moved the wall in the back straight. I also made adjustments on the AI line for the speedway version.
[cir] [ovl] Zam Speedway
[cir] [ovl] Zam Speedway
- Attachments
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- Zam widescreen 1.1.zip
- (78.54 KiB) Downloaded 208 times
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- Zam standard screen 1.1.zip
- (67.79 KiB) Downloaded 181 times
Last edited by J.J. on Wed Apr 04, 2012 7:40 pm, edited 1 time in total.
Re: [cir] [ovl] Zam Speedway
Nice, simplistic track it is for sure, I love its design. I hope I can check the track in action very soon!
Founder and ex-administrator of GeneRally International Forum
Räbinä Awards: Competition organizer 2012, Carmaker 2014
My racing career, my tracks, and my cars
Räbinä Awards: Competition organizer 2012, Carmaker 2014
My racing career, my tracks, and my cars
Re: [cir] [ovl] Zam Speedway
Looks like the AIine l for the oval could be better
- Trigger Happy
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Re: [cir] [ovl] Zam Speedway
Visually I think that 50% reduction of leaf trees in lines around track and road could be nicer, for driving I'd feel more comfortably with inside walls on back-straights not so close to track. If to mention hmap, in general I'm not keen on ovals with banking on straights as high as in turns, because it's illogical (banking on straight is not necessary to keep car's speed). Otherwise good job - reasonably working roval in quite small map isn't easy. And I'd not call a track with field textures, dithering or lmap cars to be simplistic, especially the SAFER in turns look great.
My GR Racing Stats; thanks to GWR!
Re: [cir] [ovl] Zam Speedway
Thank you all for your comments !
I updated the track with your advices (See first post).
I updated the track with your advices (See first post).
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact: