[tou] BackflipBadger's cars

"Real men drive 40 polygons." You'll find some here.
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MercyMurcie
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[tou] BackflipBadger's cars

Post by MercyMurcie »

okay, ive made one car. Its called the GT2. nothing special, just a simple car.
stats are all ready to go. there's just one problem:
Its appears normal in car editor...
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shot0000.png
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SammieVL
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Re: BackflipBadger's cars

Post by SammieVL »

I see... you need to flip the poly's.

In car editor, click the 3D view until it appears how it is in the game.
Then, with the scroll-bar upper left go thru every poly.

When there is a poly that doesn't look right, flip it.
There should be three buttons under the scrollbar. You click these and flip the poly's.
Click the first one. Then do this for every poly until the car looks right.
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DuklaLiberec
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Re: BackflipBadger's cars

Post by DuklaLiberec »

And ehm... You can (and/or have to) put the name of the car in the title. That makes more sense than writing for the title e.g. "Default car by...." or something. ;)
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MercyMurcie
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Re: BackflipBadger's cars

Post by MercyMurcie »

err, which buttons do i press to flip polys? and why make a bunch of topics with one car each? i like putting all my stuff in one topic. it's easier to find then.
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Paw
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Re: BackflipBadger's cars

Post by Paw »

BackflipBadger, please add tags to the thread title. You can find information here. Don't forget about space(s) between tags and name.
To do it just edit the Subject: field in the first post.

You can have one thread for your cars, just don't forget to update tags while you add new car.

To flip your polygons - click on the 3d window until you'll get "Polys" view. Then using the slider on the top left select wrong facing polys. Flip each of them by pressing one of the 1->2, 2->3 or 3->1 buttons.
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SammieVL
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Re: BackflipBadger's cars

Post by SammieVL »

How's it going with the car?
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MercyMurcie
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Re: BackflipBadger's cars

Post by MercyMurcie »

not good, i still havent figured out how to fix the visible polygon problem
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SammieVL
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Re: BackflipBadger's cars

Post by SammieVL »

Here's how to flip polys.

See this pic?
poly-flip.png
Well, first you double-click on the 3D screen until your car comes up like ingame.

Go thru all the polys in your car with the selector, and press the flip button for every wrong poly.
Do you have/need useful GeneRally tips & tricks?

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MercyMurcie
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Re: BackflipBadger's cars

Post by MercyMurcie »

Oh! thank you thank you!
wait, the flip button is grey and i cant click it no matter what poly i choose.
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i get this though...
i get this though...
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BRIX
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Re: BackflipBadger's cars

Post by BRIX »

Wouter wrote:In car editor, click the 3D view until it appears how it is in the game.
Paw wrote:[...] click on the 3d window until you'll get "Polys" view.
Wouter wrote:Well, first you double-click on the 3D screen until your car comes up like ingame.
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Trigger Happy
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Re: BackflipBadger's cars

Post by Trigger Happy »

Gentlemen, just little reminder for you, that this is not support area subforum. Especially not for those incapable to :rtfm: .
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SammieVL
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Re: [tou] BackflipBadger's cars

Post by SammieVL »

Well... its not all flipped yet and ready to drive with, but on the screenshot it looks really neat. Kind of like a BMW M1
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MercyMurcie
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Re: [tou] BackflipBadger's cars

Post by MercyMurcie »

as soon as i put the files together i can put it up here.

Edit: here we are.
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GT2.zip
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SammieVL
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Re: [tou] BackflipBadger's cars

Post by SammieVL »

D: this is JUUUUUST not a bump.

Im stupid for not responding before, but i wanted to tell that the car drives great! I love it!

Its extremely fun to let every AI and me drive it with damage on!
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