Track Ideas, W.I.P. Previews and Teasers v2
Re: Track Ideas, W.I.P. Previews and Teasers v2
I agree with egamad. You should make there an underground garage.
I wonder how it would look like if you rotate the track in -90 degrees...
hey, does this track is micro version of Monza?!
I wonder how it would look like if you rotate the track in -90 degrees...
hey, does this track is micro version of Monza?!
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact:
Re: Track Ideas, W.I.P. Previews and Teasers v2
Well, not just that it's obvious from the appearance of the track, but the pic name says so too.
My GR Racing Stats; thanks to GWR!
- Bouncebackability
- Posts: 2320
- Joined: Mon Dec 28, 2009 12:09 pm
- Location: England
Re: Track Ideas, W.I.P. Previews and Teasers v2
it looks really good XYY, although perhaps just remove the idea of the underpass, and just have the access road run across the track.
Re: Track Ideas, W.I.P. Previews and Teasers v2
The lower-right looks like a golf course (4 holes), but I thought that was a motocross course at first.. In my humble opinion, distinction of Green and Fairway to clarify, that's more better. and Sandtraps aren't on more side of a course? Humm..
Anyway, i really like that track. ^^
Anyway, i really like that track. ^^
Re: Track Ideas, W.I.P. Previews and Teasers v2
Currently working on a few micro tracks (never really tried them before) any thoughts on these?
Hannu, who art in Finland, Räbinä be thy name. Sim racers come, races are won, at Agari, as at Xupong. Give us this day our version 1.06, and forgive us all our impatience, as we race those who challenge against us. Lead us not into boredom, but deliver us from work. For thine is the GeneRally, and the AI, and the race cars. Amen!
Re: Track Ideas, W.I.P. Previews and Teasers v2
I'd consider to rethink the lines at Giomar, those lines are IMO a bit too narrow. You could also try to use there more kerbs from sunk tires. Alyper seems all-right for me.
Founder and ex-administrator of GeneRally International Forum
Räbinä Awards: Competition organizer 2012, Carmaker 2014
My racing career, my tracks, and my cars
Räbinä Awards: Competition organizer 2012, Carmaker 2014
My racing career, my tracks, and my cars
Re: Track Ideas, W.I.P. Previews and Teasers v2
When you say the lines are to narrow, do you mean I should make the yellow lines thicker or the track is too narrow?
Hannu, who art in Finland, Räbinä be thy name. Sim racers come, races are won, at Agari, as at Xupong. Give us this day our version 1.06, and forgive us all our impatience, as we race those who challenge against us. Lead us not into boredom, but deliver us from work. For thine is the GeneRally, and the AI, and the race cars. Amen!
Re: Track Ideas, W.I.P. Previews and Teasers v2
I've thought on yellow lines, at this world size I'd use 2 or 3 px wide ones.Martyn wrote:When you say the lines are to narrow, do you mean I should make the yellow lines thicker or the track is too narrow?
Founder and ex-administrator of GeneRally International Forum
Räbinä Awards: Competition organizer 2012, Carmaker 2014
My racing career, my tracks, and my cars
Räbinä Awards: Competition organizer 2012, Carmaker 2014
My racing career, my tracks, and my cars
- Bouncebackability
- Posts: 2320
- Joined: Mon Dec 28, 2009 12:09 pm
- Location: England
Re: Track Ideas, W.I.P. Previews and Teasers v2
I sort of agree with Wouter, in particular I really like how the two corners in the top right of Giomar have turned out, with the chicane between the walls
Re: Track Ideas, W.I.P. Previews and Teasers v2
Very much a work in progress. Hitting the wall again with the scenery; just can't get it done
And I expect Max Payne 3 to severy slow down the progress
And I expect Max Payne 3 to severy slow down the progress
- Emil Patanen
- Posts: 474
- Joined: Sun Feb 14, 2010 3:09 pm
- Location: Finland
- Contact:
Re: Track Ideas, W.I.P. Previews and Teasers v2
Before I continue working on this mini-rwl, I would like to hear your opinions about the layout. Does that stadium section look good?
Latest releases:
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Re: Track Ideas, W.I.P. Previews and Teasers v2
What worldsize is that? It looks like normal size rwl . I'd go for slightly smaller ws and also I'd move layout so it's not that close to borders of universe . But it's awesome, I love these chibi rwl tracks .
Mad Dan // Storm Racing
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact:
Re: Track Ideas, W.I.P. Previews and Teasers v2
You can be in trouble with pits, there's not much space between s/f straight and stadium section (unless the pits ill be located elsewhere like on the petit Brands Hatch of Aleksi).
@ Qurpiz: what precisely is your issue, please? It looks quite OK.
@ Qurpiz: what precisely is your issue, please? It looks quite OK.
My GR Racing Stats; thanks to GWR!
- Emil Patanen
- Posts: 474
- Joined: Sun Feb 14, 2010 3:09 pm
- Location: Finland
- Contact:
Re: Track Ideas, W.I.P. Previews and Teasers v2
The world size is 180. I first tried to use smaller world sizes(160&170), but I wasn't satisfied with how the track turned out on those sizesMad Dan wrote:What worldsize is that? It looks like normal size rwl . I'd go for slightly smaller ws and also I'd move layout so it's not that close to borders of universe .
This is what I'm planning to do with the pits.Trigger Happy wrote:(unless the pits ill be located elsewhere like on the petit Brands Hatch of Aleksi)
Latest releases:
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Tracks: [ovl] Riabate | [cir] Yeavy | [mic] [ovl] Xandom ||| More at My Website
Cars: [cpk] Update of Original GeneRally Cars by Emil
Re: Track Ideas, W.I.P. Previews and Teasers v2
I am the worst track-maker ever when it comes to scenery, to be perfectly blunt about it.Trigger Happy wrote:
@ Qurpiz: what precisely is your issue, please? It looks quite OK.
I just can't come up with anything to cover all that empty space , and when I do come up with something, it ends up looking like s**t
Re: Track Ideas, W.I.P. Previews and Teasers v2
How can I best make a wall like shown in the image? Rather a concrete wall or an armco barrier?
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
Those walls are armco barriers. Only thing: in GR they need to get god**mn recolored into grey before they look anything like the picture.
Re: Track Ideas, W.I.P. Previews and Teasers v2
They were grey originally. They were changed because you couldn't see the ruddy things
Re: Track Ideas, W.I.P. Previews and Teasers v2
I know they were, but if you make them white or light grey it might work, right?
Meh, ill just go expirimenting with palettes
Meh, ill just go expirimenting with palettes
Re: Track Ideas, W.I.P. Previews and Teasers v2
I thought those were some sorts of wooden barriers. But I think the best way is to use concrete walls, because on both pictures you can see that the track also uses "proper" armco walls and so I can make a difference
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
I think they were wooden, looking at the construction style of them. How ridiculous! Maybe you could use fences for them?
Re: Track Ideas, W.I.P. Previews and Teasers v2
Probably, but the color is quite off then
Edit: I think they exist even today, look at this picture. But would wood really be in so good condition after ~40 years?
Edit: I think they exist even today, look at this picture. But would wood really be in so good condition after ~40 years?
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Re: Track Ideas, W.I.P. Previews and Teasers v2
Maybe a fence armco combination or a few fences together per fence.