[cpk] Cars by ACM v1.2

"Real men drive 40 polygons." You'll find some here.
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ACM
Posts: 432
Joined: Fri Nov 05, 2010 9:33 am
Location: United Kingdom

[cpk] Cars by ACM v1.2

Post by ACM »

EDIT 17:16 15/06/2012: Here we are, v1.1; the first significant update to my carpack since the UOGRC 2011 project ended. Quite a lot of tweaks have been made all across the board except for with the two winning cars, which remain unchanged. v1 will remain up for now in case you want the UOGRC 2011 entries in their original states.

EDIT 02:53 17/06/2012: Ack! Just 36 hours in and I'm already rushing out another update; v1.2. It turns out there was one more change I wanted to make to the Triangle but I forgot about. Which was switch the colour of the underside frame from primary to black. While I was at it I also made one more attempt at tackling with the polygon ordering.
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Code: Select all

==========================================================
Cars: A carpack by
                            ____________________
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                         /   ________________
                        /   /        __--*``
                       /   /  ___-________
                      /   /  / _ V _  _-`
                     /   /  / / | / | |
                    /   /\  | | | | | |
                   /   / _-`__|_|_|_|_|
                _-`   /_-*`           |   
             _-`   _-*`_______________|
          _-`_________________________|               v1.2
==========================================================

Changelog
---------
21:38:32 05/08/2011 v1b:
	Added new MonsterTruck model

05:06:15 18/09/2011 v1c:
	Updated Formula model

22:03:21 08/10/2011 v1d:
	Updated Yankee model
	Fixed McTurbo shadow

01:46:38 13/11/2011 v1e:
	Updated General model

08:16:50 13/12/2011 v1f:
	Updated Yankee model

19:42:12 28/12/2011 v1g:
	Updated Formula model

07:52:51 02/02/2012 v1:
	Removed MonsterT A and SibamobWheel
	Renamed MonsterT B to MonsterTruck

13:26:52 15/06/2012 v1.1:
	Renamed .car filename to "ACM - Cars.car"
	Updated Go-Kart, Mini, Truck, Triangle and
MonsterTruck models
	Refined all models except for General and Formula
	Adjusted wheel positions of Onewheeler (to
mitigate warping shadow effect in replays)

02:13:58 17/06/2012 v1.2:
	Updated Triangle model

Information
-----------
"Cars by ACM" gives all the original GeneRally cars an
updated, swish makeover whilst staying true to their
spirit by keeping the same physics, dimensions, wheel
positions(save for the Onewheeler) and sizes and head
positions and visibility settings. Maximum detail and
realism is foregone in favour of style and visual clarity.
Theme is primarily classic(as possible) cars.

	General: 60's Formula 1 car
	Formula: 70/80's Formula 1 car
	Go-Kart: Racing kart, none in particular
	Mini: Classic Mini
	Truck: Modern European racing truck, none in
particular
	McTurbo: Top fuel, none in particular
	Triangle: Resembles a Morgan Three Wheeler
	Yankee: First generation Chevrolet Camaro
	Onewheeler: Resembles a Lotus Concept Car and
Modifikasi Motor One Wheeler
	MonsterTruck: Sixth generation Ford F-250
	Sidamob: Racing sidecar with streamlined frame,
none in particular
	Rallycar: Renault 5 Turbo

Build start: 02:03:28 13/08/2011
Build finish: 22:28:56 30/08/2011

Instructions
------------
Extract "ACM - Cars.car" from this zip file into the Cars
folder of your main Generally directory.

==========================================================
© Alexander "ACM" Cowie 2011-2012
Users are free to modify and distribute this file however
they like.
==========================================================
Now that the UOGRC 2011 project is over, I feel I can finaly post this. This is the final version of my car pack which I intended to post all along. For the purpose of keeping within project rules and for voting, extra models were held in which I had no intention of keeping around. All this release does is remove those models and rounds the amount of cars back down to the default 12.

Enjoy.
Attachments
ACM - Cars v1.2.zip
(10.06 KiB) Downloaded 208 times
Cars_by_ACM.gif
ACM - Cars v1.1.zip
(10.04 KiB) Downloaded 184 times
Cars_ACM.gif
Cars_ACM.gif (27.17 KiB) Viewed 2144 times
Cars by ACM v1.zip
(9.66 KiB) Downloaded 201 times
Last edited by ACM on Sun Jun 17, 2012 1:53 am, edited 1 time in total.
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ACM
Posts: 432
Joined: Fri Nov 05, 2010 9:33 am
Location: United Kingdom

Re: [cpk] Cars by ACM v1.1

Post by ACM »

I've just attached a new version of the carpack to the original post. Go and check it out.
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ACM
Posts: 432
Joined: Fri Nov 05, 2010 9:33 am
Location: United Kingdom

Re: [cpk] Cars by ACM v1.2

Post by ACM »

Ack! Just 36 hours in and I'm already rushing out another update. Sorry for the inconvenience. :oops:
User avatar
Lukeno94
GeneRally Carmaster
Posts: 4128
Joined: Sun Dec 27, 2009 10:59 am

Re: [cpk] Cars by ACM v1.2

Post by Lukeno94 »

You've updated this pack more times than I've updated Aach City... :rofl: and they looked fine in the first place!
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