Development continues: Markku and I are hard at work. We will hopefully have some good news for you in the coming month or two - and we think you'll like it a lot. I obviously can't promise that it will satisfy everyone (you can never satisfy everyone), but we're thoroughly pleased with the progress that has been made. Please understand that this is an estimate, not a promise - we don't give exact dates and we usually don't give estimates... so consider this one a favour. It's a lot of added pressure trying to meet a fixed deadline, when your available time to work is variable... please try not to make us regret it
![Smile :)](./images/smilies/icon_e_smile.gif)
We read almost every post that is made on these forums relating to GR v1.10 and GR's future development, and many comments/ideas/suggestions are incorporated into the work we do. Since v1.10c, hundreds of hours of work have been undertaken in relation to GR - some of which you'll notice (e.g. new features, fixed bugs, etc.) and some you won't (behind-the-scenes performance optimisations, rewrites of some areas of the game, etc.). Every single bug in the bug report thread has been documented, tested and (if valid/reproduceable) lined up for a fix before our next release. Several of these bug fixes were massive undertakings and so have taken a lot longer than we'd initially hoped.
As Ivo alluded to, the rearrangement of the domain names is tied into our plans for the future of GR, as is not accepting donations at this time. We're very grateful to everyone who wants to, or has considered donating, but we want to 'do it right' and not accept donations until we're in a position to provide something worthy of those donations. We hope/believe that in the coming months you'll find good reason to help support development
![Smile :)](./images/smilies/icon_e_smile.gif)
I hope that helps to allay some peoples' fears and provide a little more insight on things!