Here´s a small, fun to drive, gerallysh, City-Circuit.
I kind of stole the idea of the jump before the sharp corner from TuomoH´s Silhouette City.
So thank you for that and I hope it´s all right.
The AI-Line is made for the original General. I spent a lot of time on it but the AI still messes it up some times.
Have fun!
[stc] [cir] Pine City
[stc] [cir] Pine City
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- Pine City.zip
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Last edited by Scholl on Sat Mar 30, 2013 7:34 pm, edited 2 times in total.
Re: [stc][cir] Pine City
Spaces between track tags, please - you should know that by now. The track looks pretty good, by the way
Re: [stc][cir] Pine City
Looks Great! I like the gerallysh city veryyy much.
5/5
5/5
- DuklaLiberec
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Re: [stc] [cir] Pine City
I like the idea with the railroad and the [mic]-ish style - since I enjoy Tuomo's tracks, I have no problems with adopting his ideas into your circuits. Other than that, very GR-ish work indeed, absolutely worth nominating it for the next
Re: [stc] [cir] Pine City
I must say: This track is very good! I specially like this railroad and station . But everything is good work. Keep going that
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- Trigger Happy
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Re: [stc] [cir] Pine City
Only details related to lmap object, they look OK, but something looks to me little bit wrong - the red-white guard is bit too thin (too similar to lines on road) and on railway I'm not sure about shadow of sleepers, maybe rather on the other long side?
Otherwise I like it a lot!
Otherwise I like it a lot!
My GR Racing Stats; thanks to GWR!