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 [cir] [ral] [roa] Coastroad 
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GeneRally Trackmaster

Joined: Mon May 16, 2011 10:58 am
Posts: 523
Post [cir] [ral] [roa] Coastroad
Hi Guys,

I actually made this track a couple of years ago.
Now I took the time to improve it. :artist: I think I never uploaded the previos version to GRIF (only Planetgenerally).

The track used to be a scenic route on a small peninsula until it was transformed into a Raceway.
There are three versions: GP; Classic; and Rally-Cross.

Have fun with it and leave a comment. :bg:


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Sat Jan 04, 2014 6:50 pm
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Joined: Thu Aug 16, 2012 6:54 pm
Posts: 748
Location: Kiernozia, Poland
Post Re: [cir] [ral] [roa] Coastroad
I was driving on it and I must say that this track is very very driveable and gives so much fun!
From the look side track is ok. Isn't spectacular beautiful but nice for eyes :)
Hmap makes racing more difficult (sometimes frustrating, when you lost control on car, because car fly), but more fun too!
Little attention: the cars in rallycross aren't goes through water. However I don't know what series of car racing (without rallyes) race with driving through water, so let it be :)

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Former trackmaker with one bronze medal in ToM May 2014. Definitely ended with GeneRally. Thanking for great time there.
Last track: KaisenRing
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Sat Jan 04, 2014 9:28 pm
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Joined: Wed Jun 29, 2011 1:54 pm
Posts: 1853
Location: Germany
Post Re: [cir] [ral] [roa] Coastroad
It may not be as drivable as YoNnie described it on a 1366x768 notebook, but it is fun, for sure. :nod:

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Sun Jan 05, 2014 6:31 pm
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GeneRally Trackmaster

Joined: Sat Dec 26, 2009 9:54 pm
Posts: 7083
Location: CZE
Post Re: [cir] [ral] [roa] Coastroad
I remember the pgr version, now it's more visually harmonic/consistent overall. :up: And most importantly driving is fun! :clap:

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Sun Jan 12, 2014 11:35 pm
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