Hi all,
this is my latest track, called Gazebo City.
It's a short street cirucit around a small park, crossing a parking lot and leading along the beach.
Have fun driving and please command to help me improving my following tracks
[stc] Gazebo City
- preetzertrain
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[stc] Gazebo City
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- p.t_Gazebo City.zip
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- Trigger Happy
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Re: [stc] Gazebo City
Very good, I have 3 tips: the houses sculptures are not very nice. Try to do something simplier (less houses used) from them and do it manually, not only SnakeDitor. Then I recommend one leaf tree less in last curve and 4th pit crew in pits, there is enough place IMHO for it.
Other things are perfect.
Other things are perfect.
My GR Racing Stats; thanks to GWR!
- thegreatfalcon
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Re: [stc] Gazebo City
PoV is a little far from the action to my taste and the width changes are a bit annoying but other wise, it's cool
BTW, where is the gazebo?
BTW, where is the gazebo?
Re: [stc] Gazebo City
Isnt that house sculpture in the middle off the track? Atleast its the only thing in the map that looks like a gazebo.The Great Falcon wrote:PoV is a little far from the action to my taste and the width changes are a bit annoying but other wise, it's cool
BTW, where is the gazebo?
Lmap is very nice and the layout is good too.
- Bouncebackability
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Re: [stc] Gazebo City
Ivo Porč wrote:Very good, I have 3 tips: the houses sculptures are not very nice. Try to do something simplier (less houses used) from them and do it manually, not only SnakeDitor. Then I recommend one leaf tree less in last curve and 4th pit crew in pits, there is enough place IMHO for it.
only other thing i would say is that the white arrow markings on the road are a little bit too big and thick so look slightly overpowering.
otherwise i think its a neat little track
Re: [stc] Gazebo City
Those houses sure are.. intresting. You should try out something more simple But the track si otherwise nice