[cir] [ral] Circuito di Montabienchi
[cir] [ral] Circuito di Montabienchi
Circuito di Montabienchi - Italy
This track are near of the Italy-Switzerland
border, how the Swiss GP can't held in Switzerland, various Swiss motorsport fans talk with Giuseppe Arnoni, president of Montabienchi Circuit SpA, the Montabienchi circuit are in a total rebuilding phase for that the track fit with the IGRL standards for held soon the Swiss GP of the FormulaCup and TouringCup.
Update 1.4, Pit AI line corrected.
This track are near of the Italy-Switzerland
border, how the Swiss GP can't held in Switzerland, various Swiss motorsport fans talk with Giuseppe Arnoni, president of Montabienchi Circuit SpA, the Montabienchi circuit are in a total rebuilding phase for that the track fit with the IGRL standards for held soon the Swiss GP of the FormulaCup and TouringCup.
Update 1.4, Pit AI line corrected.
- Attachments
-
- Montabienchi.zip
- (186.29 KiB) Downloaded 420 times
Last edited by NicolasP on Sat Nov 29, 2014 7:41 pm, edited 5 times in total.
- RobertRacer
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Re: [cir] [ral] Circuito di Montabienchi
A very good track! The Sandzones are good, but only the RC-Part is a bit ''small''.
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Re: [cir] [ral] Circuito di Montabienchi
What means with small, you are talking of the RX track sandtraps or about the track layout is small?
- RobertRacer
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Re: [cir] [ral] Circuito di Montabienchi
No, Track is width enough, only the Mud/Gravel part of the RX-Park is very small. (Only 10-15%). And BTW at RX-Track one Checkpoint is at wrong place!
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Re: [cir] [ral] Circuito di Montabienchi
Now i can understand, and wait a minute for update the zip file.RobertRacer99 wrote:No, Track is width enough, only the Mud/Gravel part of the RX-Park is very small. (Only 10-15%). And BTW at RX-Track one Checkpoint is at wrong place!
Re: [cir] [ral] Circuito di Montabienchi
I really like the track, great jobs... LMap is good, HMap is a bit too smooth but okay The placement of the objects are good, too...
It's ALMOST a perfect track...
Why Almost? Well, I just let a AI drive to check the AI, and he crashed the walls four times
When you update the AI-Line, then
And little think, the second limiter looks strange, you should place it better, but thats not important
It's ALMOST a perfect track...
Why Almost? Well, I just let a AI drive to check the AI, and he crashed the walls four times
When you update the AI-Line, then
And little think, the second limiter looks strange, you should place it better, but thats not important
Hello.
Re: [cir] [ral] Circuito di Montabienchi
@Zegarek, i go to make 2 questions for you, 1st, what cars you use for test the AI line?, and 2nd, you can send me a photo with the zones where the AI cars crashed?
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Re: [cir] [ral] Circuito di Montabienchi
+1. And the AI-Pitlane isn't existing (t.m. AI can't pit).zgr wrote:Why Almost? Well, I just let a AI drive to check the AI, and he crashed the walls four times
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Re: [cir] [ral] Circuito di Montabienchi
First I used normal Formula Cars, and they only crashed sometimes in this walls...
The FormulaCup-Cars crashed in the marked zones everytime
The red circles on the right --> crashed into the walls
The red circles on the left --> drive over sunk tyres and then crash into a wall
The FormulaCup-Cars crashed in the marked zones everytime
The red circles on the right --> crashed into the walls
The red circles on the left --> drive over sunk tyres and then crash into a wall
Hello.
Re: [cir] [ral] Circuito di Montabienchi
That's your one of the best (if not the best) work so far! But I see some problems:
- the main problem of all I saw are walls. they aren't placed as it should be, in some places (if it would be real cirucit) they could be dangerous. If you do rwlsque circuit you have to think like it would be real track, if driver would have to intensively break, where he would do that and all. So you have to look at real tracks and see what I mean
- where is the end of the way under start/meta straght?
- forests aren't mix so good.
And it's my taste, for example on the way in bottom, bottom right you could use little dithering.. However your way to making dithering is better and better, you made huge progress there and I like it Some more work and you will make top-class tracks
- the main problem of all I saw are walls. they aren't placed as it should be, in some places (if it would be real cirucit) they could be dangerous. If you do rwlsque circuit you have to think like it would be real track, if driver would have to intensively break, where he would do that and all. So you have to look at real tracks and see what I mean
- where is the end of the way under start/meta straght?
- forests aren't mix so good.
And it's my taste, for example on the way in bottom, bottom right you could use little dithering.. However your way to making dithering is better and better, you made huge progress there and I like it Some more work and you will make top-class tracks
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- RobertRacer
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Re: [cir] [ral] Circuito di Montabienchi
And the AI-Pitline isn't good. AI's always crash the walls at pitenter and/or pitexit.
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Re: [cir] [ral] Circuito di Montabienchi
How i can make a best AI line?
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Re: [cir] [ral] Circuito di Montabienchi
Regular AI-line is ok, but the Pitlane.....
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Re: [cir] [ral] Circuito di Montabienchi
Perfect, just perfect now.
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Re: [cir] [ral] Circuito di Montabienchi
Ok, now are ready, Another comments?
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Re: [cir] [ral] Circuito di Montabienchi
This track is unarguably one of your finest works. At this rate you may become the next trackmaking master.
PS: Did I say that the track resembles Dijon-Prenois, which ironicly hosted Swiss Grand Prix in 1982.
PS: Did I say that the track resembles Dijon-Prenois, which ironicly hosted Swiss Grand Prix in 1982.
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Founder of International GeneRally Racing League (IGRL) with zgr and Np2003.
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Re: [cir] [ral] Circuito di Montabienchi
Thank you for the comment, in a near future i want to be the chilean Maciej1.ivaneurope wrote:This track is unarguably one of your finest works. At this rate you may become the next trackmaking master.
PS: Did I say that the track resembles Dijon-Prenois, which ironicly hosted Swiss Grand Prix in 1982.
ps. This track was based in a track design that i make in paper, i see and the track resembles to Dijon-Prenois, but i not want to make other French track (the track was Berlouais)
Re: [cir] [ral] Circuito di Montabienchi
Do I know this LMP from shot0042.gif?
Good track and I am waiting for Codegua and first Chilean race GRTCC.
Good track and I am waiting for Codegua and first Chilean race GRTCC.
Sorry for my English :D
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