[cir] Valle
[cir] Valle
Hi, I'm new and this is my first track. Enjoy!
- Attachments
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- Valle.zip
- (16.64 KiB) Downloaded 175 times
Re: [cir] Valle
Is this really your first track
All very nice, but the concrete walls a little bit ill-arranged
All very nice, but the concrete walls a little bit ill-arranged
Re: [cir] Valle
For a first track really good. But concrete walls look not so good. And you should make some gaps (if a car goes over the wall, it cant come bak )
And you might also try some dithering. but keep them coming
And you might also try some dithering. but keep them coming
My e-mail-address:xyyverwaltung@googlemail.com
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
Last track: Meadowdale Raceways - Last car: Ford Falcon GTHO Phase III
All of my tracks
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- Posts: 17
- Joined: Mon Aug 09, 2010 10:09 am
Re: [cir] Valle
One thing I like about the walls is the Y shape they make after the twin hairpin (in Turn 5). That I'd keep.
- Trigger Happy
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Re: [cir] Valle
Layout is OK, but there is too much walls everywhere. Check some track e.g. of Bouncebackability or AleksiNir to see more.
And the landscape is too empty. This tutorial will help you to plan better environment.
I'm looking forward to your next try.
And the landscape is too empty. This tutorial will help you to plan better environment.
I'm looking forward to your next try.
My GR Racing Stats; thanks to GWR!
- Thunderstrucker
- Posts: 1778
- Joined: Thu Jun 03, 2010 10:31 am
- Location: Brazil