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Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Sun Mar 11, 2012 10:27 am
by Glen
Lukeno94 wrote:Where exactly did I say it was fake? -.-
Oh! sorry, I misunderstood your sentence

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Sun Mar 11, 2012 11:40 am
by SammieVL
You tilted the view angle and dug a hole in there, and put your car in there?

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Sun Mar 11, 2012 1:49 pm
by Glen
Something like that. :D

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Mon Mar 12, 2012 9:19 pm
by Glen
What do you think about this blue wall?

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 13, 2012 7:10 am
by SammieVL
Glen wrote:What do you think about this blue wall?
I think it looks... well... ok. I dont know what its supposed to look like.

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Sat Mar 17, 2012 8:19 pm
by XYY
Do you think this is a good improvement and nothing has to be changed about them, or do the haybales still look too messy?

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Sat Mar 17, 2012 9:14 pm
by Trigger Happy
Looks much better. But also to check the relation object-lmap, not just objects and lmap as two unrelated levels.

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Sat Mar 17, 2012 9:17 pm
by XYY
I know what you mean, but what specially should I rework/optimize there? :D

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Sat Mar 17, 2012 9:26 pm
by Trigger Happy
Check out walling-lmap relation on Tom McKay's Knockhill for loose inspiration maybe.

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Sun Mar 18, 2012 11:48 pm
by Crowella
Had this waiting for a long time so I thought I would start working on it. Still miles off finishing, but getting there.

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Mon Mar 19, 2012 7:21 am
by Krisu
Looks great, Adam :D

I'd love to see also an 'older', or alternative version of the track with a long main straight (so without the 'bus stop' thing) :yummy:

Just as there seems to be remains of older surface.

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 20, 2012 7:42 am
by Crowella
Thanks, I will consider it. I think that the "old" circuit may be a little boring to race on but we shall see.

I had a small street circuit I wanted to finish too from about 2 years ago but I may have lost it, I will put a picture up tonight if I can find it.

Its a shame there isn't many tracks being released these days :( I thought 1.10 would have brought out a lot more tracks. Could have to release some abandoned WIP's too.

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 20, 2012 2:57 pm
by Trigger Happy
Crowella wrote:Its a shame there isn't many tracks being released these days :(.
For everybody with similar feeling is just only one brutally raw hint - then move by your butt and do something instead of waiting for others to do anything and blaming them for same what you're doing - nothing (which is btw valid for all, making cars or compos too). :boxing: But very I'm glad, that you personally are aware of this truth even without me saying it here loudly - the WIP is clean proof and btw looks sweet. :wow:

BTW Where's the Queensland circuit? Wasn't somebody saying, that it's for soon release? :scratch: :D

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 20, 2012 2:59 pm
by XYY
Uh yeah, supposed to be ready this month ;)

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 20, 2012 3:07 pm
by Trigger Happy
Was supposed or still is supposed to be ready this month? :hide: :rofl:

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 20, 2012 3:23 pm
by XYY
Still, but I'm not really doing anything atm ;) Btw, which color do you suggest for dithering near the walls, because with dirt it won't look so nice with the fences directly beyond them ;)

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 20, 2012 3:35 pm
by Trigger Happy
XYY wrote:Still, but I'm not really doing anything atm ;)
I knew it. Just trying to point it out to your attention again before will be too late. :twisted:
XYY wrote:Btw, which color do you suggest for dithering near the walls, because with dirt it won't look so nice with the fences directly beyond them ;)
Actually I'd not add new color there, just slightly restyled the current texture (its lines - not in literary meaning of the word). Simply now my impression is, that the objects and lmap at that place don't collaborate/interact, but just exist next to each other without relation (which Tom McKay caught well by his own way on the mentioned track). I think it needs just little bit, not a dramatical update. :shrug: But if you're happy with it as it is now, go ahead. :)

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 20, 2012 4:12 pm
by TuomoH
Trigger Happy wrote:For everybody with similar feeling is just only one brutally raw hint - then move by your butt and do something instead of waiting for others to do anything and blaming them for same what you're doing - nothing
Hmm... :scratch:

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 20, 2012 4:49 pm
by Trigger Happy
TuomoH wrote:Hmm... :scratch:
That sounds promising. :yummy:

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 20, 2012 6:04 pm
by MidnightRunner
"the harmonization of opposites;
the conciliation of warring elements
"
:mrgreen:

trying some new things...

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Fri Mar 23, 2012 2:42 pm
by GeneSuomi
I like that pitlane :) But I think that some of the trackmarshall exits are on the possible crashingline so, maybe you think about them?

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Fri Mar 23, 2012 3:39 pm
by PacmanOwnage
A bit of free time popped up today, so I spent some time editing some stuff on Namcap Fields, deleting it all and starting again, and still the progress hasn't exactly got anywhere.

But is this tickling anyone's tastebuds yet?

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 27, 2012 10:27 am
by Crowella
Bad news, my computer has finally called it quits. I might be able to salvage the tracks. Shame, I was getting close to finishing this and another one.

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 27, 2012 11:14 am
by SammieVL
Crowella wrote:Bad news, my computer has finally called it quits. I might be able to salvage the tracks. Shame, I was getting close to finishing this and another one.
That rather fits in the "Goodbye and other personal announcements" topic in Offtopic.

Anyways, sad!

Re: Track Ideas, W.I.P. Previews and Teasers v2

Posted: Tue Mar 27, 2012 12:00 pm
by Trigger Happy
Why should he, if he want to tell us, that the WIP mentioned here is likely gone? Omit of backseat moderating next time, please. :)

And indeed not great news. :(