[cir] Ocean island
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
[cir] Ocean island
Hi friends..
Ocean island is a track that was built on an uncharted island with an active volcano ..
the difficulty of the track will be high at first but discovered how to anticipate the curves and jumps should be very fun
good swim ... and be careful not to fly off the cliff
OTHER RESOLUTIONS RELASED!!!
Ocean island is a track that was built on an uncharted island with an active volcano ..
the difficulty of the track will be high at first but discovered how to anticipate the curves and jumps should be very fun
good swim ... and be careful not to fly off the cliff
OTHER RESOLUTIONS RELASED!!!
- Attachments
-
- Ocean island.zip
- other res
- (73.02 KiB) Downloaded 234 times
-
- Ocean island.zip
- 1920 X 1080 res
- (73.98 KiB) Downloaded 244 times
Last edited by Von Mantov on Tue Jun 26, 2012 10:45 am, edited 5 times in total.
Re: [cir] Ocean island
Looks great!! Your best track.
I would make pit entrance more open but it makes track more interesting.
I like your crazy hmaps but I would like to see normal tracks from you (like rwl circuits, rallys, street circuits) which would be real and with normal hmap.
I would make pit entrance more open but it makes track more interesting.
I like your crazy hmaps but I would like to see normal tracks from you (like rwl circuits, rallys, street circuits) which would be real and with normal hmap.
I am the master of my fate:
I am the captain of my soul.
I am the captain of my soul.
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Ocean island
hello dear Cocney
yes
My hmap is crazy ..
was a way to differentiate my tracks from other creations ..
and do something different than usual
anyway...I will realize some tracks with less extreme slopes and more realistic curves...
as you want ...
I promise
yes
My hmap is crazy ..
was a way to differentiate my tracks from other creations ..
and do something different than usual
anyway...I will realize some tracks with less extreme slopes and more realistic curves...
as you want ...
I promise
Re: [cir] Ocean island
Another great track but the PoV is quite annoying for me 4/5, sorry
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Ocean island
hallo woppoz...be sure that you have download the right file...( anyway ..tries to raise the angle of 2 degrees) thx friend
- Flaming_Wuzzle
- Posts: 70
- Joined: Thu Jan 28, 2010 7:53 am
Re: [cir] Ocean island
I think what Woppoz was getting at is the low view angle seems unnecessary. Having non-standard (standard being defined as 0/90/180/-90 degrees rotation and 60 degrees view angle) PoVs is fine if there's an actual reason for it, whether it be artistic or just because you're not using the full landmap, but what you've done here seems to detract from the experience. There are trees blocking the road in several places, as does the heightmap itself.
It's not as much of an issue if these tracks are intended purely to watch AI racing, but I would have to assume any track is meant to be raced on by people whose only view of the track is the one you've given them. Therefore, it's best if whatever PoV you give the track allows for easy viewing of the entire racing area.
None of the above is meant to be harsh, but this is something that is easily correctible and yet I feel a massive flaw in your track.
Also, the second zip you posted has a track that doesn't have an AI line or the starting positions in the right spot.
It's not as much of an issue if these tracks are intended purely to watch AI racing, but I would have to assume any track is meant to be raced on by people whose only view of the track is the one you've given them. Therefore, it's best if whatever PoV you give the track allows for easy viewing of the entire racing area.
None of the above is meant to be harsh, but this is something that is easily correctible and yet I feel a massive flaw in your track.
Also, the second zip you posted has a track that doesn't have an AI line or the starting positions in the right spot.
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact:
Re: [cir] Ocean island
Not entirely truth, that's cool thing, it adds much for the driving, not just some artistic weirdness. As we don't drive by eyes-navigation only, but also by rhythm of track (or how to call it), there's no issue, if car is hidden for a tiny moment here or there around layout (any bridges block more than any of trees here). So it has a reason - to make the driving experience even deeper.Flaming_Wuzzle wrote:... Having non-standard (standard being defined as 0/90/180/-90 degrees rotation and 60 degrees view angle) PoVs is fine if there's an actual reason for it, whether it be artistic or just because you're not using the full landmap, but what you've done here seems to detract from the experience. There are trees blocking the road in several places, as does the heightmap itself. ...It's not as much of an issue if these tracks are intended purely to watch AI racing, but I would have to assume any track is meant to be raced on by people whose only view of the track is the one you've given them. Therefore, it's best if whatever PoV you give the track allows for easy viewing of the entire racing area.
My GR Racing Stats; thanks to GWR!
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Ocean island
I double checked the tracks
I checked the Ai but it seems alright ...
has anyone had the same problem?
thx friends for the support
I checked the Ai but it seems alright ...
has anyone had the same problem?
thx friends for the support
Last edited by Von Mantov on Tue Jun 26, 2012 9:04 am, edited 2 times in total.
- Trigger Happy
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- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
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Re: [cir] Ocean island
Yes, the issue was in the ''Ocean island all other res.zip''.
My GR Racing Stats; thanks to GWR!
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Ocean island
I am aware that my tracks have an unusual POV and Wa ...
it takes more experience to drive better ...
not want to be easily driveable track but funny
and different from the hundreds that already exist
Thx Trigg!!...i reupload the file ...can anyone chek this? sorry for the issue
Thx!!
it takes more experience to drive better ...
not want to be easily driveable track but funny
and different from the hundreds that already exist
Thx Trigg!!...i reupload the file ...can anyone chek this? sorry for the issue
Thx!!
Re: [cir] Ocean island
And of course if you don't like the POV you can always open the track in the editor and adjust it for your own personal use
April 2012 rookie of the month, winner CoM Nov/Dec 2013 (NASCAR CWTS 2013), Jan/Feb 2014 (NASCAR Sprint Cup 2014) and Sep/Oct 2014 (TUDOR USC GT Lemans), Winner 2013 Competition Organizer Rabina Award
Volcano Motorsports
Check out my stuff
Owner and promoter of NAGRCA
Volcano Motorsports
Check out my stuff
Owner and promoter of NAGRCA
Re: [cir] Ocean island
Looks good, I must say. But just to give my on the POV discussion, you can also in future post two versions of the track, the POV you like and then a boring POV for other people.
Since 2002
My GeneRally 2 profile
GR1 essentials: Track Editor Tutorial / All my tracks / My GR1 site
My GeneRally 2 profile
GR1 essentials: Track Editor Tutorial / All my tracks / My GR1 site
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Ocean island
may be a solution
but I prefer the criticism of those who want the usual
PoV ..
There are millions of tracks out there .. if you want a mantov creations .. here it is ..uncompromising
my signature is on every detail of the track ... and the PoV is designed meticulously on each creation to make them playable but special and not commercial...
would be easier for me to copy tracks of success but here it required a more effort to learn
......However, I accept any form of criticism ...
is always a good thing
but I prefer the criticism of those who want the usual
PoV ..
There are millions of tracks out there .. if you want a mantov creations .. here it is ..uncompromising
my signature is on every detail of the track ... and the PoV is designed meticulously on each creation to make them playable but special and not commercial...
would be easier for me to copy tracks of success but here it required a more effort to learn
......However, I accept any form of criticism ...
is always a good thing
Last edited by Von Mantov on Tue Jun 26, 2012 3:33 pm, edited 1 time in total.
Re: [cir] Ocean island
I like your attitude, mantov, even though I stretch my eyes playing your tracks on my laptop's small screen. But you know, there are also other ways of leaving your fingerprints on your creations than simply make them next to impossible to drive. I'm not saying you should "commercialize" them, as you so delicately put it, instead try to find a less radical (but still unique) way to sign your tracks (e.g. Masa's style is unique and surely not mainstream, but nonetheless very much drivable). It would be a true test of skill.
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Ocean island
I usually play my tracks with friends ...
Tracks are not immediate but require the correct rhythm ... the fact that we do tournaments on these shows
which are not unplayable ..
I could easily raise the angle of ten degrees and solve the problem
but if I don't do this it's because i require a greater effort to understand
I think this will give greater driving satisfaction after the proper training time
(that for some people may be long
and for other immediate..)
thx for your comments
Tracks are not immediate but require the correct rhythm ... the fact that we do tournaments on these shows
which are not unplayable ..
I could easily raise the angle of ten degrees and solve the problem
but if I don't do this it's because i require a greater effort to understand
I think this will give greater driving satisfaction after the proper training time
(that for some people may be long
and for other immediate..)
thx for your comments
Re: [cir] Ocean island
Very fun track, the H-map has great job! But I want objects in the pit (Booth or House, etc..), because a bit bleak in there..
4.5/5! the volcano looks splendid..
my rating: 5 star! ^_^
4.5/5! the volcano looks splendid..
my rating: 5 star! ^_^
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Ocean island
being an uncharted island
I decided to don't place homes and people to create the effect of virgin island ..
thanks for the 5 stars! ... I'm glad you like it
I decided to don't place homes and people to create the effect of virgin island ..
thanks for the 5 stars! ... I'm glad you like it
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Re: [cir] Ocean island
You have skills
- Von Mantov
- Posts: 218
- Joined: Sun Apr 29, 2012 11:47 am
Re: [cir] Ocean island
Thx Vitor!