Search found 25 matches

by Jonny683
Thu Dec 15, 2022 4:39 am
Forum: GeneRally 2 discussion
Topic: Developer Blog
Replies: 725
Views: 358266

Re: Developer Blog

I have one question that I didn't see answered in the game details How many cars can be on track at once? Standard 6 or up to 8? 12? Regardless, I wish listed it. I think there are ten cars at once possible at the moment, according to the latest news about the Track Editor ; if you look at the firs...
by Jonny683
Tue Dec 13, 2022 8:38 am
Forum: GeneRally 2 discussion
Topic: Developer Blog
Replies: 725
Views: 358266

Re: Developer Blog

I have one question that I didn't see answered in the game details

How many cars can be on track at once? Standard 6 or up to 8? 12?

Regardless, I wish listed it.
by Jonny683
Thu Jul 29, 2021 6:20 am
Forum: Cars
Topic: [cpk] [for] Formula R
Replies: 2
Views: 5620

Re: [cpk] [for] Formula R

I wish Generally supported 8 cars at once. Would be fun to see all 8 on track.
by Jonny683
Thu Jul 29, 2021 6:01 am
Forum: Cars
Topic: The car request thread
Replies: 562
Views: 266942

Re: The car request thread

So Someone made a 1995 CART set, but it only had 7 cars. Would love to see more added to it. The Cars in the pack are Marlboro Players KMart Duracell Chapeco Castrol and a Player car To my knowledge, Castrol didn't sponsor CART cars until the late 90's Would love to see Pennzoil Miller Genuine Draft...
by Jonny683
Sat Feb 06, 2021 9:39 pm
Forum: Tracks
Topic: [tpk] [cir] It's A Small World(tour)
Replies: 19
Views: 6521

Re: [tpk] [cir] It's a small world(tour)

I love tracks like these. Anything Chibi might fit well on these tracks!
by Jonny683
Wed Apr 01, 2020 7:47 pm
Forum: Other projects discussion
Topic: Apex Racing League: We're making a new top-down racing game
Replies: 140
Views: 102388

Re: Apex Racing League: We're making a new top-down racing g

Hi, late to the party, question, will this game have AI racing and let the player watch? That's something I enjoy about racing games is the ability to just wat the cars go around the track and try and capture some amazing screenshots with them. Also it's something I did with GeneRally, was have AI d...
by Jonny683
Mon May 25, 2015 2:57 am
Forum: Cars
Topic: [cpk] [gtc] GT1 cars
Replies: 2
Views: 3179

Re: [cpk] [gtc] GT1 cars

Essentially Late 90's Le Mans GT1? Awesome :up:
by Jonny683
Sat Mar 08, 2014 2:01 pm
Forum: Cars
Topic: [for] [cpk] [ser] F1 2014 by Heniogk
Replies: 11
Views: 6362

Re: [for][cpk][ser] F1 2014 by Heniogk

Fantastic! I just hate the way the Mclaren looks. My god, who decided on THAT look?!
by Jonny683
Tue Aug 06, 2013 2:36 am
Forum: Tracks
Topic: [cir] New York Circuit (Gran Turismo)
Replies: 9
Views: 2930

Re: [cir] New York Circuit (Gran Turismo)

There is a similar track from Forza 2 and 3. Just saying...
by Jonny683
Thu Jul 25, 2013 7:38 pm
Forum: Help & advice
Topic: Kph to Mph?
Replies: 4
Views: 2211

Kph to Mph?

Is there a way to change kph to mph without having to do a bunch of guess work and math?

Has anyone released a modification for this?
by Jonny683
Thu Jul 25, 2013 7:34 pm
Forum: Discussion about GeneRally
Topic: How did you decide your racing number?
Replies: 53
Views: 22826

Re: How did you decide your racing number?

#68. I don't compete, but if I did, I'd use that.

Why? Its from a toy car I liked.
by Jonny683
Thu Jan 03, 2013 6:59 pm
Forum: Tracks
Topic: [ovl] [cir] [tpk] Green Ridge Motor Complex
Replies: 7
Views: 2177

Re: [ovl] [cir] [tpk] Green Ridge Motor Complex

FRUKIScze wrote:Edit: Tracks layout remind me Interlagos. It was your point, or it's just my imagination?
Your imagination.

It was intended to be a street course, but I scrapped that idea.
by Jonny683
Tue Dec 25, 2012 11:13 pm
Forum: Tracks
Topic: [ovl] [cir] [tpk] Green Ridge Motor Complex
Replies: 7
Views: 2177

Re: [ovl] [cir] [tpk] Green Ridge Motor Complex

The start finish line is there on purpose.

Im still learning and I am playing with the hmap adjusts
by Jonny683
Tue Dec 25, 2012 6:39 pm
Forum: Tracks
Topic: [ovl] [cir] [tpk] Green Ridge Motor Complex
Replies: 7
Views: 2177

[ovl] [cir] [tpk] Green Ridge Motor Complex

I present to you my third track!

GREEN RIDGE MOTOR COMPLEX!!!
Green Ridge Oval.jpg
Green Ridge RC.jpg
The Track consists of a Oval AND Circuit.

I worked on this for 2 days, and I feel this is my best track yet!

Please, your comments and reviews are welcomed!
Green Ridge Motor Complex.rar
(20.94 KiB) Downloaded 175 times
by Jonny683
Sun Nov 11, 2012 12:10 am
Forum: Tracks
Topic: [ral] Offroad Rally
Replies: 0
Views: 2069

[ral] Offroad Rally

Ok...I know, original title, right? Anyway, I present my newest track: Offroad Rally The track is set in some backwoods, and starts on pavement and goes to Mud, the back to pavement. The track is the Max World Size of 255. Check it out: Offroad Rally.png Outdoors Rally.rar Oh...And on lap one, I sug...
by Jonny683
Sun Nov 04, 2012 5:47 pm
Forum: Tracks
Topic: Track Ideas, W.I.P. Previews and Teasers v2
Replies: 2274
Views: 517247

Re: Track Ideas, W.I.P. Previews and Teasers v2

A Stadium Dirt/Sand Track
MTEG Stadium.png
by Jonny683
Sun Nov 04, 2012 2:40 am
Forum: Tracks
Topic: [cir] Stadium
Replies: 5
Views: 2327

Re: [cir] Stadium

Puttz, It was gonna be a Stadium, but I wanted to let the player see where they were driving. The Trees were put there cause I was experimenting it.
by Jonny683
Sat Nov 03, 2012 11:28 pm
Forum: Tracks
Topic: [cir] Stadium
Replies: 5
Views: 2327

[cir] Stadium

My first Generally track (First I ever released) A small track, nothing complicated. Might need to make tweaks and smooth things out, but this will do the job. All done in Trackmaker, not tutorials used. AI works, tested it, Pits work too. Any suggestions are welcome. If you want to modify or change...
by Jonny683
Mon Oct 22, 2012 11:22 pm
Forum: Help & advice
Topic: Sditing already mad tracks
Replies: 4
Views: 3013

Re: Sditing already mad tracks

Thanks Puttz, I'm not a fan of Italy though, nor Australia (Not the Countries, the tracks)
by Jonny683
Mon Oct 22, 2012 9:33 pm
Forum: Help & advice
Topic: Sditing already mad tracks
Replies: 4
Views: 3013

Re: Editing already mad tracks

Ok..first, I hate my typing ("Sditing" < REALLY BRAIN?!) And second, I feel the tracks are a tad empty IMO, and need more. Also, I fell the tracks WOULD have these features if they existed in Real life. I was doing a Championship of the AI, and thought it be interesting to make new version...
by Jonny683
Mon Oct 22, 2012 9:06 pm
Forum: Help & advice
Topic: Sditing already mad tracks
Replies: 4
Views: 3013

Sditing already mad tracks

I have a question regarding the rules of the Forum and the Tracks... I want to Edit the World Championship tracks that originally came with GeneRally. I bassically want to add Grandstands, walls, etc. Can I do this as long as I dont release the tracks to the public since I have no permission to? Or ...
by Jonny683
Fri Nov 26, 2010 1:01 am
Forum: Tracks
Topic: [cir] Super8
Replies: 8
Views: 2729

Re: [cir] Super8

This track reminds me of the Singapore layout.
by Jonny683
Thu Oct 07, 2010 12:14 am
Forum: Tracks
Topic: [rwl] [ovl] North Carolina Motor Speedway
Replies: 2
Views: 2556

Re: [rwl] [ovl] North Carolina Motor Speedway

Area behind the backstretch looks empty.
by Jonny683
Thu Sep 09, 2010 4:07 pm
Forum: Tracks
Topic: Virtual track request list
Replies: 57
Views: 22257

Re: Virtual track request list

I asked for 777 Speedway on the old RSC forum.
by Jonny683
Wed Aug 18, 2010 6:24 am
Forum: Help & advice
Topic: Generally on Windows 7?
Replies: 1
Views: 9363

Generally on Windows 7?

I tried to play Generally on Windows 7 after having problems with my old computer.

The game starts fine, but when you play, its all in rainbow and wavy lines.

Any way to fix this?