Search found 14 matches

by mickymax69
Mon Feb 17, 2020 1:29 pm
Forum: Tracks
Topic: [mic] [oth] [tpk] Nano tracks
Replies: 39
Views: 14693

Re: [mic] [oth] Nano tracks

Kikwik,
You total crazy!!! :frying pan:
Excellent
traduction : T'es complètement barge!!!
Lol
by mickymax69
Thu Feb 06, 2020 12:35 am
Forum: Discussion about GeneRally
Topic: GR History Treasure Hunters : a GR webzine
Replies: 13
Views: 11298

Re: GR History Treasure Hunters : a GR webzine

Hello Kikwik, What a courageous and gread idea! :bg: I rediscovered the work of jason Bocook which I forgot. I remenber I used a lot his tracks, so funny, one of my best trackmaker. Don't be too hard on yourself, what is important is your sight of their work, and your presentation, what we call : yo...
by mickymax69
Mon Oct 14, 2019 8:03 pm
Forum: Tracks
Topic: [oth] [stu] [ral] Santa Lucia
Replies: 8
Views: 4827

Re: [oth] [stu] [ral] Santa Lucia

Hi Kikwik, I follow your tips :bsmile: "the blue banner" : lol, I found it as a good idea to promote my creation. cheerleader: Everybody should do the same! :lol: I changed exactly what I said, I didn't take the risk to alter my track. :nod: I hope next time, I'll be as much creative! but ...
by mickymax69
Mon Oct 14, 2019 12:03 am
Forum: Tracks
Topic: [roa] [cir] Mte Carloop
Replies: 4
Views: 3029

Re: [roa] [cir] Mte Carloop

Hello Kikwik, To create tracks I use Photoshop, but I'm a noob with SnakeDitor, so it takes time to polish a track... I know about GRHME, thanks, and used it for my two first tracks. I'm still learning to deepen my understanding, there is some functions to clarify. :sweatdrop: I applied the same rul...
by mickymax69
Sat Oct 12, 2019 4:58 am
Forum: Tracks
Topic: [oth] [stu] [ral] Santa Lucia
Replies: 8
Views: 4827

Re: [oth] Santa Lucia

Sorry to monopolize the track thread, but I don't know how to upgrade a track the best way... So Santa Lucia has been upgraded with some necessary changes: - Hay Bales now more close to each other in the port - Hedges repositioned in the up Left corner - Cones road added near the big jump (6) - Pits...
by mickymax69
Tue Oct 08, 2019 5:33 pm
Forum: Tracks
Topic: [roa] [cir] Mte Carloop
Replies: 4
Views: 3029

Re: [roa] [cir] Mte Carloop

Thank you, Txizzle. :bsmile:
by mickymax69
Mon Oct 07, 2019 3:50 pm
Forum: Restored tracks
Topic: Track Reupload Request Thread
Replies: 585
Views: 353559

Re: Track Reupload Request Thread

Hello guys,

I'm interested by your tracks compilation, cause I'm looking for some gems, like BlueridgeB (by Crono), Sampo's style tracks like Mutamaailma3, Freeway 75, DblTriOval (by strava), and Rushmore, etc...

Thanks
by mickymax69
Mon Oct 07, 2019 3:24 pm
Forum: Tracks
Topic: [roa] [cir] Mte Carloop
Replies: 4
Views: 3029

[roa] [cir] Mte Carloop

Hello guys, Mte Carloop is not originaly a track of mine, It was called "Monte Carlo UP", it's a track create by Ouais in 2002. I tried to contact him for his approuval, but without success. ( invalid email address ) http://ouais.ouais.free.fr/Generally.html This track has such a potential...
by mickymax69
Fri Sep 27, 2019 6:36 pm
Forum: Tracks
Topic: [stc] Pestar v2
Replies: 6
Views: 3844

Re: [stc] Pestar v2

Hello Fermmoylle, I'm a big fan of Pestar, and I wanted to thank you for creating and sharing this track, I've taken real pleasure playing with it. :bsmile: I like the way you give to the remakes of your tracks. The new Pestar is very good concerning the design and the road layout is interesting in ...
by mickymax69
Fri Sep 27, 2019 5:34 pm
Forum: Tracks
Topic: [oth] [stu] [ral] Santa Lucia
Replies: 8
Views: 4827

Re: [oth] Santa Lucia

One year already...?! It just takes me one year to reply... :faint: sorry I was very busy by real life problems...and time goes by so quickly! Yes it's inspired by a spot nearby where I live. Those tiny ports hidden between rocks...do you ear the cicadas? I wanted to recreate that sweet and peaceful...
by mickymax69
Tue Jul 10, 2018 3:10 pm
Forum: Tracks
Topic: [oth] [stu] [ral] Santa Lucia
Replies: 8
Views: 4827

[oth] [stu] [ral] Santa Lucia

Second track: a shore, a port in summer time, roads around and some foolish pilots...
For those who enjoy.

Edit: Upgraded to v1.1 10.2019
by mickymax69
Thu Nov 23, 2017 11:37 pm
Forum: Tracks
Topic: [cir] Quaz
Replies: 3
Views: 2689

Re: [cir] Quaz

Downloaded. :)
I like the layout, although I like when cars are a little bit smaller.
I can play with subtil trajectories, nice and funny track.
by mickymax69
Thu Nov 23, 2017 11:04 pm
Forum: Tracks
Topic: [cir] [stu] [oth] Howitisbet
Replies: 3
Views: 2376

Re: [cir] [stu] [oth] Howitisbet

Thanks guys for the feedback. :bg:
Yes the "s" followed by the jump brings sometimes some surprises... :sweatdrop:
I have another one under construction more bucolic but with an harder (finest) AI, and two jumps too! :trampo:
by mickymax69
Tue Oct 17, 2017 11:25 pm
Forum: Tracks
Topic: [cir] [stu] [oth] Howitisbet
Replies: 3
Views: 2376

[cir] [stu] [oth] Howitisbet

Hello everyone, Howitisbet is half a circuit, half on road, with a little bit of stunt, I tryied to bring fun and difficulties, without breaking the rythm while racing. This track was built with GRHMEdit( thanks to the authors). It has been created in the spirit of Sampo's tracks like Mutamaailma, l...