Search found 3 matches

by WhitePanther512
Sun Aug 18, 2019 8:21 pm
Forum: Tracks
Topic: [cir] Ryrs
Replies: 2
Views: 2609

Re: [cir] Ryrs

I believe you should add a bit more of a scenery and narrow the river a bit as the bridge objects don't cover long distances. Feel free to use external editors. Personally, I like to use GIMP for the bmap and GRHMEdit for the hmap and object placement too. Snakeditor is also a great tool. I was try...
by WhitePanther512
Sun Aug 18, 2019 12:45 pm
Forum: Tracks
Topic: [cir] Ryrs
Replies: 2
Views: 2609

[cir] Ryrs

A scratch made (and a little bit low quality) multi-surface circuit made by me. I hope y'all like it.
by WhitePanther512
Fri Aug 16, 2019 3:23 pm
Forum: Cars
Topic: [tou] 1968 Alpha - Fictional Muscle Car
Replies: 0
Views: 9962

[tou] 1968 Alpha - Fictional Muscle Car

Here is my first ever mod release to GeneRally. I made it today, and it is a rather realistic American type muscle car with high top speed and low handling/grip. It is heavy too, as per how a 1960s muscle car should be. The archive also includes a V8 sound effect for Alpha, it comes as a whole sound...