Search found 70 matches

by Danador12
Thu Sep 09, 2021 3:20 pm
Forum: Tracks
Topic: [cir] Crepaccio
Replies: 2
Views: 1095

[cir] Crepaccio

Hi guys, New track is here!
Crepaccio is a little track, made only with Track Editor. It's a tricky and fast circuit, with narrow straights. A good trajectory is needed to win the track. :bg:
I hope you'll enjoy it, i haven't often worked with (flat) bridges :mrgreen: :mrgreen:
by Danador12
Mon Jul 19, 2021 6:39 pm
Forum: Tracks
Topic: [cir] Snowmelt
Replies: 5
Views: 1530

Re: [cir] Snowmelt

Yes, that's clear about checkpoint "2". As i told, in my mind the world was enough to block cutting that curve... That's why a beta tester is always needed :lol: :lol: Anyway, you can change it, no problem about it. :bg: P.S. For external tools, after my next track (it will coming in few d...
by Danador12
Mon Jul 19, 2021 6:34 pm
Forum: Tracks
Topic: [stc] Rahnasto
Replies: 9
Views: 2160

Re: [stc] Rahnasto

TuomoH wrote: Mon Jul 12, 2021 2:39 pm Nope, just an ordinary mouse.
Just incredible, you have the hand of a painter :meditate:
by Danador12
Thu Jul 08, 2021 5:28 pm
Forum: Tracks
Topic: [cir] Machaera Raceway
Replies: 4
Views: 1465

Re: [cir] Machaera Raceway

Nice work! :bg: :bg: When i saw for the first time the track i wasn't very pleased: it seemed a long-straight, narrow-turn, long-straight, narrow-turn, repeat-three-times-it track and it gave me boring feels. But once i raced on Machaera, i must change my idea. The HMap make the turns very challengi...
by Danador12
Thu Jul 08, 2021 5:12 pm
Forum: Tracks
Topic: [cir] Snowmelt
Replies: 5
Views: 1530

Re: [cir] Snowmelt

Thanks a lot for your detailed feedback! :hattip: I'm very pleased you liked the track and it's funny to drive! HMaps are defintely the sections i feel more creative, or at least more inspired. A Track could completely change with HMap so i think about it a lot, lot more than i think about the LMap....
by Danador12
Thu Jul 08, 2021 4:57 pm
Forum: Tracks
Topic: [stc] Rahnasto
Replies: 9
Views: 2160

Re: [stc] Rahnasto

My opinions are similar to the others. The track is visually near to perfection, as always your ability of placing object is legendary :wow: But as the other comments say, it's very hard to drive there and the challenge could be very frustrating. :scared: Maybe a WS 10/15 larger could have been bett...
by Danador12
Thu Jul 01, 2021 3:05 pm
Forum: Tracks
Topic: [cir] Snowmelt
Replies: 5
Views: 1530

[cir] Snowmelt

Hi, guys! Here are my latest track: Snowmelt! As usual for my track, Snowmelt is settled near a forest, in this case at the end of winter, while snow and ice are melting. (And now you got the reason of the name) The track is challenging with fast and slow curves. In particular, be aware at the start...
by Danador12
Mon Jun 28, 2021 9:21 am
Forum: Tracks
Topic: [cir] Telmer
Replies: 3
Views: 1190

Re: [cir] Telmer

Thank you for the feedbacks! In particular XYY, constructive criticisms are always appreciated! I agree with you, this is not my best track. It has less work than other tracks, my intention was to give to the community a new track during a period i've noticed new tracks weren't published. For the ex...
by Danador12
Wed Jun 09, 2021 3:36 pm
Forum: Tracks
Topic: [cir] Telmer
Replies: 3
Views: 1190

[cir] Telmer

Hooooooow long guys! I'm back with a new track! :D (Several are work in progress, but i believe they will be online after August) Anyway, next track is "Telmer". It's a tricky track settled along a forest, as usual for my tracks. Several up and down zones. Be aware after Turn 3, the straig...
by Danador12
Wed Jun 09, 2021 3:25 pm
Forum: Tracks
Topic: [cir] Kelwer Fields
Replies: 5
Views: 1583

Re: [cir] Kelwer Fields

Thanks all of you for your feebacks! I'll replay to all of you! For the last corner, i'm sorry, it seemed not a big problem :doh: btw you can modify the AI o move the sunk tyre a little bit. I give all my attention to the layout, i'm not very good in create bioms, so any strange kind of couple of tr...
by Danador12
Sun Mar 14, 2021 6:47 pm
Forum: Tracks
Topic: [cir] Kelwer Fields
Replies: 5
Views: 1583

[cir] Kelwer Fields

Hi guys!
Here we go with the last track from the Kelwer Basin! I'll miss those work, probably :liar:
Btw, i'm very glad that i've finished another group of tracks, after my trackpack.
So...here's the track! I hope you'll have fun driving there. Other informations are in the readme!
See you soon!
by Danador12
Sun Mar 14, 2021 6:23 pm
Forum: Tracks
Topic: [stc] Vihervaara
Replies: 9
Views: 2343

Re: [stc] Vihervaara

Wonderful work Tuomo! That track is incredible for me, as always your use of objects is a master work (for example, the gate made with lights in the upper-left side of the track) I love the challenging of the tracks, as someone else said, it's very difficult to take a clean lap. The pit are just per...
by Danador12
Sun Mar 14, 2021 6:18 pm
Forum: Tracks
Topic: [cir] CanyonArena
Replies: 2
Views: 1347

Re: [cir] CanyonArena

Thank you for the feedback Tuomo! Nice to hear that you liked it!

For the week, yeah... :doh: :doh: I didn't know that i wouldn't have had much time but now... :mrgreen:
by Danador12
Wed Jan 20, 2021 1:54 pm
Forum: Tracks
Topic: [cir] CanyonArena
Replies: 2
Views: 1347

[cir] CanyonArena

Hi guys! See you from looong time. :sorry: :sorry: I can't be there for so long but now i'm coming back with another track! Happy new year to everyone, even if lot of days are already passed! :doh: This time is the turn of Canyonarena, a fictional track settled on the scarp of a desertic valley, not...
by Danador12
Fri Nov 27, 2020 9:29 pm
Forum: Tracks
Topic: [tpk] [cir] AllF1L "DLC"
Replies: 3
Views: 1748

Re: [tpk] [cir] AllF1L "DLC"

Thanks for the feedbacks! Details are my "Achilles heel", i know it. So i would like very much some example, maybe i can try to correct them. :yummy: Tuomo, I realized during my presence on the forum that we have very very similar tastes about tracks. I hate going straightline in esses too...
by Danador12
Tue Nov 24, 2020 8:27 pm
Forum: Tracks
Topic: [tpk] [cir] AllF1L "DLC"
Replies: 3
Views: 1748

[tpk] [cir] AllF1L "DLC"

Hi guys, here there are three NEW track that we might consider a sort of "DLC" ( :lol: :lol: :nod: ) of the trackpack i've relased one month ago. In this .rar you'll find: -THREE NEW TRACK -Desfor; -Nofences; -Tricky Hill; (Important informations about them are in the readme in the track p...
by Danador12
Sun Nov 15, 2020 4:28 pm
Forum: Tracks
Topic: [tpk] [cir] [mic] [oth] All For One (Letters)
Replies: 9
Views: 2844

Re: [tpk] [cir] [mic] [oth] All For One (Letters)

FRUKIScze wrote:Here you are.
Oh Wow! I Think we used the same jpg to take the layout :lol: :lol:
I'm so sorry that you could think i've copied it. If i knew it, i wouldn't have made it! :doh:
by Danador12
Thu Nov 05, 2020 12:50 pm
Forum: Tracks
Topic: [tpk] [cir] [mic] [oth] All For One (Letters)
Replies: 9
Views: 2844

Re: [tpk] [cir] [mic] [oth] All For One (Letters)

Oh! Thank you for the kind words FRUKI! :rainbow: :goodvibes: For Mid Mario's :shock: :shock: no no, i would never have stole anything from others. If something it's similar it's just a coincidence. In fact now i'm curious to see your Minie Mario! Can you link it?
by Danador12
Tue Nov 03, 2020 12:03 pm
Forum: Tracks
Topic: [tpk] [cir] [mic] [oth] All For One (Letters)
Replies: 9
Views: 2844

Re: [tpk] [cir] [mic] [oth] All For One (Letters)

Yup, fewer trees and bushes would probably solve it. Uh, well. I'll solve it, sooner or later :meditate: finish your Kelwer saga. Yeah, of course. I stayed long time with a layout i didn't liked. In the last days, something changes... :stir: :stir: The release date is not so far as it was last week...
by Danador12
Mon Nov 02, 2020 12:32 pm
Forum: Tracks
Topic: [tpk] [evo] [ral] [stc] Evotown
Replies: 8
Views: 2513

Re: [tpk] [evo] [ral] [stc] Evotown

I like it so much! Tuomo, your touch is incredible in all your tracks.
For my taste, i prefer the second-last version more than the last one.
But it's a fantastic job, :shock: as usual for you! ahahha
by Danador12
Mon Nov 02, 2020 12:22 pm
Forum: Tracks
Topic: [tpk] [cir] [mic] [oth] All For One (Letters)
Replies: 9
Views: 2844

Re: [tpk] [cir] [mic] [oth] All For One (Letters)

Wow! Thanks for feedbacking! I love the old-school aesthetic, reminds me of simpler times. Yes, that's is what i like most. I prefer a simpler approach to the track. I've tried to do something more elaborate but i've found out that i've not enough patience to do that :D :D :D I feel that in some tra...
by Danador12
Tue Oct 20, 2020 2:09 pm
Forum: Tracks
Topic: [tpk] [cir] [mic] [oth] All For One (Letters)
Replies: 9
Views: 2844

[tpk] [cir] [mic] [oth] All For One (Letters)

Hi guys! My first (and maybe last :lol: ) trackpack is online! I started it on 15th August, while i was in quarantine, and it's ended three days ago. The concept is: 26 tracks, one for each alphabet letter and all the tracks are built for Formula One. Now the name it's clear. I hope you'll find it f...
by Danador12
Tue Oct 20, 2020 1:22 pm
Forum: Discussion about GeneRally
Topic: I want to avoid homonyms
Replies: 6
Views: 2957

Re: I want to avoid homonyms

Thank you all guys! :bg:
by Danador12
Tue Oct 13, 2020 7:29 pm
Forum: Tracks
Topic: Track Ideas, W.I.P. Previews and Teasers v2
Replies: 2274
Views: 498160

Re: Track Ideas, W.I.P. Previews and Teasers v2

Only two tracks before ending my trackpack! :mrgreen: :mrgreen: :stir: :stir: :stir:

Merged double reply from Tue Oct 13, 2020 7:30 pm:
SammieVL wrote:character limit
I love those layouts! :shock:
by Danador12
Wed Oct 07, 2020 5:25 pm
Forum: Tracks
Topic: [cir] Yarky Six
Replies: 5
Views: 2688

Re: [cir] Yarky Six

because I thought this looks quite "dated" already and isn't up to my today's standards. According to my taste, i prefer those kind of tracks. I'm not an huge fan of tracks grapichally complex even if i like run on those tracks, obv :D :D But in general i prefer a simple style, something ...