Search found 150 matches

by Hormous
Wed Apr 19, 2017 4:08 pm
Forum: Cars
Topic: [ser] [for] 2017 IndyCar Series
Replies: 6
Views: 8191

Re: [ser] [for] 2017 IndyCar Series

One more 2017 pack! (1 F.1, 1 F.E, 2 WRC, 1 Indy). Not bad, this helps to keep Generally alive. I'm not interested in IndyCars but, you know, a Lorenzo's work is always worth for downloading. Physic is very challenging and realistic, while the logo left me surprised, it's a briliant idea. The palett...
by Hormous
Wed Apr 19, 2017 3:53 pm
Forum: Cars
Topic: [ser] [cpk] [ral] WRC Essential 1987-2017
Replies: 4
Views: 5560

Re: [ser] [cpk] [ral] WRC Essential 1987-2017

K5054 wrote:Maybe in my spare time I'll try to make my version.
...of the physic?
by Hormous
Sat Apr 01, 2017 9:13 am
Forum: Cars
Topic: [ser] [cpk] [ral] WRC Essential 1987-2017
Replies: 4
Views: 5560

Re: [ser] [cpk] [ral] WRC Essential 1987-2017

Thanks Lorenzo, about the physic I'd like to make some diversity, but the fact is that all my attemps are failed. I found very difficult to make a physic faster than another, often it ended that the theoretically faster physic was slower on track and vice versa. :meditate: I've tried also with the P...
by Hormous
Sat Mar 25, 2017 10:19 am
Forum: Cars
Topic: [ser] [cpk] [ral] WRC Essential 1987-2017
Replies: 4
Views: 5560

[ser] [cpk] [ral] WRC Essential 1987-2017

Hello :wave: , after a little bit less than a year I'm happy to release the third version of the WRC Essential pack. WHAT'S NEW? 1)New cars (WRC 2017, Group A Rally cars '87-'96) :) 2)Small updates on liveries and models from the first and second pack 3)Ride height increased by 0,05 4)Change of the ...
by Hormous
Thu Mar 16, 2017 9:31 am
Forum: Cars
Topic: Car Ideas, W.I.P. and Teasers/Trailers
Replies: 2400
Views: 752269

Re: Car Ideas, W.I.P. and Teasers/Trailers

Lorenzo wrote:I wasn't sure whether or not to make a custom palette, but new Force India leaves me no choice.
Hmm wait, have you tried with colours around 85-89?
by Hormous
Fri Feb 17, 2017 6:41 pm
Forum: Tools & Utilities
Topic: Tools & Utilities Request Thread
Replies: 165
Views: 178686

Re: Tools & Utilities Request Thread

Andrea Tibiletti wrote:Good day, i find black / white palette but do not find anything. Someone had this pallete? ;)

Many tnx.
It should be stored in the GR Archive site, which it's not working (again)...
by Hormous
Fri Feb 17, 2017 6:31 pm
Forum: Tracks
Topic: [ral] [stg] [tpk] Rally Mexico
Replies: 4
Views: 4087

Re: [ral] [stg] [tpk] Rally Mexico

Thanks Mad Dan! :bsmile: It's a nice surprise to have a new rally, even if some stage isn't new. One thing, I think you should have been more incisive with final touches, for examples stage 8 with the pit crews around the track looks pretty old and different than the other stages.
by Hormous
Fri Feb 17, 2017 6:21 pm
Forum: Tracks
Topic: [rwl] [cir] Bugatti Circuit
Replies: 1
Views: 2630

Re: [rwl] [cir] Bugatti Circuit

Nice layout, and good playabilty, but it's surely lacks in the look. Some advice for the updates: don't only think about placing more objects, but also about placing them better, for examples the positions of the people are not very natural in this track, or another examples, leaf trees and bushes a...
by Hormous
Fri Feb 17, 2017 6:01 pm
Forum: Tracks
Topic: [rwl] [cir] Autodromo Nazionale Monza (Historic)
Replies: 4
Views: 3772

Re: [rwl] [cir] Autodromo Nazionale Monza (Historic)

Awesome work marinator! :bg: A very fast track, but not so easy to drive with these strict barriers.
Curiously the sixth car is lost in the wood, probably a small oversight, luckily it's easy to fix.
by Hormous
Sun Nov 06, 2016 5:20 pm
Forum: Help & advice
Topic: Problem with Car Editor 1.0
Replies: 8
Views: 7989

Re: Problem with Car Editor 1.0

Strange, have you registered the dlls?
by Hormous
Tue Oct 25, 2016 1:51 pm
Forum: Cars
Topic: [cpk] The Garage (v1.6, updated 19.07.20 - 104 cars)
Replies: 34
Views: 37126

Re: [cpk] The Garage (v1.4, updated 17.10.16 - 73 cars)

More updates! :D The Elan and Europa are awesome, probably you was very inspired while making these Lotus. The same for the Pagani, while the Lykan has a very interesting construction. :scratch: A small issue about the roof of the Superbird; often the head is visible but the problem can be simply so...
by Hormous
Tue Oct 25, 2016 1:21 pm
Forum: Tracks
Topic: [tpk] GR 70 Tour Extra
Replies: 7
Views: 4338

Re: [tpk] GR 70 Tour Extra

:hyper: :wow: Glad to know you are still active!!! GR 70 is one of the tracks's series I wish would never end, so it's great to have 16 :shock: new tracks. I can't say if one is better than another because they are all awesome. :bg: Some minor criticisms are some pits problems in NuevoLeon and Lufth...
by Hormous
Tue Sep 06, 2016 8:06 pm
Forum: Help & advice
Topic: "No supported resolutions could be found."
Replies: 5
Views: 8671

Re: "No supported resolutions could be found."

It happens the same to me a long time ago, I don't remember exactly what I've done at that time, but now I have three dlls files on my GR folder (COMDLG32.OCX, mscomctl.ocx, MSVBVM60.dll)which are not included on the original GR12c's zip, so I think their presence has something to do with the soluti...
by Hormous
Wed Jul 27, 2016 9:02 pm
Forum: Tracks
Topic: [cir] [mic] Oryao
Replies: 5
Views: 4592

Re: [cir] [mic] Oryao

I feel exactly the same as marinator, intriguing Hmap, nice belgian kerbs, great work! :bg:
by Hormous
Wed Jul 27, 2016 8:54 pm
Forum: Cars
Topic: [cpk] The Garage (v1.6, updated 19.07.20 - 104 cars)
Replies: 34
Views: 37126

Re: [cpk] The Garage (v1.2, updated 25.07.16 - 61 cars)

Physic is one of the must of the pack, on rwl track these cars are really perfect, they seems to be part of a simulation game, while they are (obviously) pretty difficult to be driven on small track (I was trying just to appreciate the models in-game). That's interesting, because it wasn't my inten...
by Hormous
Tue Jul 26, 2016 9:47 pm
Forum: Tracks
Topic: [stc] Teitou
Replies: 4
Views: 4457

Re: [stc] Teitou

Great series! Track Editor should be called Tuomo Editor after these tracks! :) I love this kind of POV, and the section between the buildings it's very challenging (it's only one long turn, following the correct line, but it's not easy). I don't know how much time you spent on making these, but it ...
by Hormous
Tue Jul 26, 2016 9:33 pm
Forum: Cars
Topic: [cpk] The Garage (v1.6, updated 19.07.20 - 104 cars)
Replies: 34
Views: 37126

Re: [cpk] The Garage (v1.2, updated 25.07.16 - 61 cars)

So we have GT for PS and TG for Generally! :) Very useful the PI values, now it's definetly easier to use this pack. Awesome this new Alfa Tipo B :wow: , while the Dodge Viper left me a little disappointed :/ I think the problem it's not only the stripes but also the shape it's not convincing. Physi...
by Hormous
Tue Jun 21, 2016 9:37 am
Forum: Other projects discussion
Topic: Apex Racing League: We're making a new top-down racing game
Replies: 140
Views: 111333

Re: We're making a new top-down racing game

Thanks for the exclusivity you are giving us to follow the first steps of your project. From the video this new game seems to be very interesting. I'm curious to see what will be the look of the scenery since those cones are very big while the cars seems to be built on chibi style. (why the Polo has...
by Hormous
Tue Jun 21, 2016 8:54 am
Forum: Tracks
Topic: [roa] [stc] Nekeresd Park
Replies: 11
Views: 13899

Re: [roa] [stc] Nekeresd Park

I quote myself from the WIP topic, this is awesome! :wow: That's also a big surprise, it is way bigger than I thought from the small GIF. Layout is very intriguing, it's not just beautiful to look (so much lovely particulars) but also to drive! :nod: If anybody can make an AI line which is competiti...
by Hormous
Wed Jun 15, 2016 10:19 pm
Forum: Tracks
Topic: Track Ideas, W.I.P. Previews and Teasers v2
Replies: 2277
Views: 529604

Re: Track Ideas, W.I.P. Previews and Teasers v2

To do: -dithering -objects (cars & buildings) -what do you think??? It looks great! Like especially the huge crowd, it's very similiar to the one we saw this year in the "Mugiallo". https://gyazo.com/f6b3b3eff85e234b0c996b216d645b74 :cflag: Awesome, it looks pretty finished, when the ...
by Hormous
Wed Jun 15, 2016 9:58 pm
Forum: Tracks
Topic: [ovl] Riabate
Replies: 2
Views: 3487

Re: [ovl] Riabate

Awesome work! This one go straight into my small ovals folder (if I'm not mistaken this is your fourth small Ovals after Xandom, Mirage and Cucamonga).
Love the original pits as well as the detailed scenery :artist:
by Hormous
Wed Jun 15, 2016 9:19 pm
Forum: Cars
Topic: [lmp] Lynx LMP Mk. 1
Replies: 8
Views: 5300

Re: [lmp] Lynx LMP Mk. 1

Great model!
It's always a pleasure when a new carmaker post a quality car here! :bg:
by Hormous
Sun Apr 17, 2016 2:00 pm
Forum: Tracks
Topic: Joint Effort Track Project
Replies: 1843
Views: 645007

Re: Joint Effort Track Project

Don't know if it's alright but I made the last square
by Hormous
Mon Apr 11, 2016 4:05 pm
Forum: Cars
Topic: Car Ideas, W.I.P. and Teasers/Trailers
Replies: 2400
Views: 752269

Re: Car Ideas, W.I.P. and Teasers/Trailers

rooboty wrote:BTW I can't be the only one who makes cars like this right?
Funny, at the beginning of my carmaking "career" I used to make something similiar on the images of cars.
Now I have some more experience and I prefer to make cars directly on CarEditor. :)