James wrote:Rejected. As per TuomoH's comment (see below), we won't be fixing this as this is to do with replay fidelity and, as such, isn't a bug per-se. For reference, Tuomo is right, the result GR gives in-game is accurate, but because the replay is recorded with a low FrameStep, not every frame that GR produces is saved into the replay file (that's the point of that 'feature'). The last frame and the results differ for that reason.
ProblemTuomoH wrote:The problem is that the competitions use the FrameRate = 5 setting to have reasonable sized replays. In other words, the replays work at 20 Hz level. To get them work at 100Hz level, which responds to the 0.01s differences the game supports, and not have problems such as Areen reports, the replays would be 5 times bigger than they currently are. As long as competitions use the current FrameRate (which is wise to save the space, bandwidth etc) we have to live with this problem.
Observed in v1.2? Yes
Observed in v1.10c? Yes
Observed in v1.05? Yes
Game shows wrong winner of the race, when the distance between two racers is very small.
The game should show the real winner.
It's very rare case. This picture shows it well: System Configuration
Operating System: Windows 7
Hardware: Intel Core 2 Duo 2.2 GHz, 4GB RAM, GeForce G102M.