Circuit Updated on 08/06/2013
Haven't made a modern circuit in a while so here's my take on a fictional circuit around a lake.
AI for Formula as usual. Not much more to say. Enjoy and leave a comment.
EDIT: Circuit has been updated.
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List of changes: - People have been put on access roads and in village. - Advertising boards have been smoothed out as much as possible. - Pit lane exit limiter has been moved to behind cone rather than sunk tyre to prevent accidental trigger of limiter. - Added kerbs in two locations to assist racing (does not change the difficulty of the circuit however). - Added multiple sunk tyres to two of the wider turns. - Fixed the last sand trap which appeared to leave a grass gap on the right hand side. - Added dithering to the last runoff area. - HMap has been smoothed at pit lane entry, access tunnel and outside the circuit. - Moved the cones back on the esses as well as fix up the LMap on esses.