It's been almost 3 months since I last uploaded a car... Well, this one is sure made with great inspiration and enthusiasm!
A brief piece of history:
Formula 3000 (F3000) was the final step before Formula 1 from 1984 to 2004. In 1984, F3000 replaced Formula 2
and was created with cost reductions in mind, as Formula 2 was dominated by high-budget works teams.
As the name states, the cars used a 3,000cc V8 Engine, with a rev-limiter installed to control the power output.
Cosworth engines were the most popular, although any max. 3,000cc, 90° V8 engine with a rev-limiter was allowed.
At the end, the cars generated about 470-490 bhp, weighing 530-550 kg and had a top speed of approx. 290 km/h.
In 2005, the European/International F3000 was replaced by GP2.
and was created with cost reductions in mind, as Formula 2 was dominated by high-budget works teams.
As the name states, the cars used a 3,000cc V8 Engine, with a rev-limiter installed to control the power output.
Cosworth engines were the most popular, although any max. 3,000cc, 90° V8 engine with a rev-limiter was allowed.
At the end, the cars generated about 470-490 bhp, weighing 530-550 kg and had a top speed of approx. 290 km/h.
In 2005, the European/International F3000 was replaced by GP2.
My goal was to create thrilling, intense high-speed racing while not as extreme as Formula 1.
(the AI can be very fast, so beware! )
For now I don't include any liveries, but might add some in the future.
Requests definitely accepted, though I prefer making single liveries over packs. (e.g. F1 seasons)
Then some performance figures, for the Generally car in-game:
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Astor F3000:
Top speed: 249 km/h (at MiltonDuPont's Daytona oval)
0-100 km/h: 0,74 sec (at my 'Speed test' track)
0-200 km/h: 2,72 sec (at my 'Speed test' track)