[cir] Bordeaux

Gravel, tarmac, snow. Whatever the surface, you'll find it here.
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B@stos
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Joined: Fri Apr 09, 2010 2:31 pm
Location: Rio de Janeiro, Brazil

[cir] Bordeaux

Post by B@stos »

:newtrk:

Hello Again :meditate:

This time I made a Street fictional circuit in France :artist: , based in the game "Top Gear",(Again :hyper: )
The track is very flowing and fast for a street course, it's a brick road circuit, with two layouts.
By the way, the original layout is shorter than the other. I hope you like it :feedback:

See ya, B@stos
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Working at the Top Gear Game series circuits, wish me luck! :D
chapnis
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Location: New Zealand

Re: [cir] Bordeaux

Post by chapnis »

:wow: Love it! :star: :star: :star: :star: :star:

Not exactly like the way the sunkern tyres are placed but awesome track! :up:
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B@stos
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Re: [cir] Bordeaux

Post by B@stos »

:happythanks: you're talking about the sunken tyres on the upper left? I couldn't think in nothing special.. :uglylol:
Working at the Top Gear Game series circuits, wish me luck! :D
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egamad
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Re: [cir] Bordeaux

Post by egamad »

I miss more road marking and different textures around the track than just tarmac, and there should be some gaps in the walls for marshalls. Also there are lots of empty areas, too many for a street circuit. Layout-wise it's a great job, but it's missing some eye-candy. :scratch:
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a1b23
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Re: [cir] Bordeaux

Post by a1b23 »

visually speaking, the vast empty concrete spaces behind the main stand and near the chicanes don't look that good. Maybe adding walls closer would look nicer and work around that.
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Rebellion765
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Re: [cir] Bordeaux

Post by Rebellion765 »

Very good! the best track that you've made!
But the sunk tires... :shake2:
Nice layout and good plan of the circuit IMO
4.5/5
Rebellion765
Formerly known as IndyCARman and Shifted.
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