Competitions ideas
Re: Competitions ideas
I really hope that the GRF1 will be a success.
I have to say that I am a bit jealous of the PGRF1 on planet-generally.
I have to say that I am a bit jealous of the PGRF1 on planet-generally.
Re: Competitions ideas
I like this idea and if everything goes well, I will try to organize something like that in few months.LorSong wrote:Idea.
Maybe such can't be realised. I don't know many about GR mechanics.
AI VS Championship.
Whithout login. You drive againts 5 AI's, and starting on last position (better if you start even from pits). Race about 5-15 KM.
All 5's AI level equal! You choose that level yourself. You need end race on 1st place. Who win highest AI level, winner of the event.
In the end results will be as that
Player1 - 135 AI
Player2 - 133 AI
Player3 - 120 AI
.....
Player*- 60 AI
I think damage should be about 50%
Here's my adaptation of your idea:
-Competition without login
-Small races (~= 5km)
-Car: Formula
-You have to start from 6th place
-You choose the level of the 5 AIs (AI level not necessarily all the same)
-When you succeed to finish 1st at what you think is your maximum level, you send the replay.
Classification will be based on the average level of the AIs you've beat. If some players are tied, they will be sorted out by race time.
Interesting? Any suggestions?
Re: Competitions ideas
A Hillclimb challenge?! ..
Red Bull-PGRF1-Driver
http://www.planet-generally.de
Check this out: http://forum.gene-rally.com/viewtopic.p ... 868#p44868
http://www.planet-generally.de
Check this out: http://forum.gene-rally.com/viewtopic.p ... 868#p44868
Re: Competitions ideas
In a way yes, but hillclimbing the IA, not the track...HSC-King wrote:A Hillclimb challenge?! ..
Re: Competitions ideas
? sorry i do not understand you very well,but if you think that this is the Ki's a problem, I can tell you which one makes the competition without Ki.The lap time is then 1.I've also have some interesting tracks, would not so the big problem.
and sorry for my bad english.
and sorry for my bad english.
Red Bull-PGRF1-Driver
http://www.planet-generally.de
Check this out: http://forum.gene-rally.com/viewtopic.p ... 868#p44868
http://www.planet-generally.de
Check this out: http://forum.gene-rally.com/viewtopic.p ... 868#p44868
Re: Competitions ideas
track size smaller - hills higher. for test I make some very small hill tracks, whith very small car.
Was only 2 problems
1 effects was very big, but it can be off in options.
2 objects become very big... I put only sunk tyres as walls.
Was only 2 problems
1 effects was very big, but it can be off in options.
2 objects become very big... I put only sunk tyres as walls.
Re: Competitions ideas
There is a confusion. It's not hillclimbing.
It will be based on usual race track with several laps, you start 6th and you have to put the opposition you think you're strong enough to beat because you have to finish 1st.
It's IAclimbing if you want.
You race with for example 5 IAs with level 100.
If you win the race, then you put more difficulty (5 IAs with level 101 for instance) and try to win again.
When you think you've reach you're maximum level, you send the replay.
It will be based on usual race track with several laps, you start 6th and you have to put the opposition you think you're strong enough to beat because you have to finish 1st.
It's IAclimbing if you want.
You race with for example 5 IAs with level 100.
If you win the race, then you put more difficulty (5 IAs with level 101 for instance) and try to win again.
When you think you've reach you're maximum level, you send the replay.
Re: Competitions ideas
i mean something like this 1 driver is driving one lap up a hill.
here is the real life series in Germany
http://www.berg-cup.de
and here is a picture with a Hillclimbtrack and with a hillclimb car:
edit:ok you cannot see the car ^^
here is the real life series in Germany
http://www.berg-cup.de
and here is a picture with a Hillclimbtrack and with a hillclimb car:
edit:ok you cannot see the car ^^
Red Bull-PGRF1-Driver
http://www.planet-generally.de
Check this out: http://forum.gene-rally.com/viewtopic.p ... 868#p44868
http://www.planet-generally.de
Check this out: http://forum.gene-rally.com/viewtopic.p ... 868#p44868
Re: Competitions ideas
yes,its mine .. no sorry its yours marc/zegarek
Red Bull-PGRF1-Driver
http://www.planet-generally.de
Check this out: http://forum.gene-rally.com/viewtopic.p ... 868#p44868
http://www.planet-generally.de
Check this out: http://forum.gene-rally.com/viewtopic.p ... 868#p44868
Re: Competitions ideas
How about Dakar?
Re: Competitions ideas
It will be ok in January next year
http://www.generally.pl
"Pure driving, pure racing... That makes me happy" - Ayrton Senna
"Pure driving, pure racing... That makes me happy" - Ayrton Senna
Re: Competitions ideas
I was drafting up ideas for a competition and after watching the anime "Cyber Formula" I got idea of racing-championship with focus on finding the fastest driver on _everything_. The events would consist of standard circuit races, long and rough off-road rallies, and technical street/road races. To make things a bit more challenging, only a single car type is used for all the races, meaning that there isn't a specialized car model for each race type.
I need more time to flesh it out but I think the premise is a good idea.
I need more time to flesh it out but I think the premise is a good idea.
"In my world, we don't have enemies. Only rivals.
In my world, our dreams become REALITY."
-- World Endurance Championship 2015 Promotion
In my world, our dreams become REALITY."
-- World Endurance Championship 2015 Promotion
Re: Competitions ideas
If someone would be interested in running an Old Hatch Series-based competition, they can get in touch - I intend to release the cars sometime next week at the latest (probably this weekend)
Re: Competitions ideas
What about a boat tournament?
- Doorslammer
- Posts: 665
- Joined: Mon Dec 28, 2009 5:59 am
- Location: Perth, Western Australia
- Contact:
Drag Racing: I may have a solution...
OK, so for years we have wondered how on earth we can make a competition for GeneRally that involves our quarter mile monsters. I think I finally have the answer.
Ingredients
6 versions of each drag track with varying levels of tarmac, oil, dust etc.
1 drag car that is standard (Top Fuel, Top Alcohol, Top Doorslammer etc.)
1 "dice" program
Basically, each driver would roll the dice for each run made. So say we did 3 qualifying laps:
Dave Hunter rolls a 3, a 4 and a 2.
Basically, that driver must use the track version that was rolled in the dice. So I would use track versions 3, 4 and 2.
The number of the track is not necessarily in order of quality, that can also be randomised in terms of quality. So a higher number isn't always a good thing.
The reason to do that is this. Track quality is the only way (at the moment) to differentiate times on a track.
In elimination rounds, this is the scenario that could play out:
Driver A rolls a 5, Driver B rolls a 2.
Now depending on whatever track happens to be faster, that decides the winner. So it's an added element of mystery really. Almost some sort of weird online board game.
Thoughts?
Ingredients
6 versions of each drag track with varying levels of tarmac, oil, dust etc.
1 drag car that is standard (Top Fuel, Top Alcohol, Top Doorslammer etc.)
1 "dice" program
Basically, each driver would roll the dice for each run made. So say we did 3 qualifying laps:
Dave Hunter rolls a 3, a 4 and a 2.
Basically, that driver must use the track version that was rolled in the dice. So I would use track versions 3, 4 and 2.
The number of the track is not necessarily in order of quality, that can also be randomised in terms of quality. So a higher number isn't always a good thing.
The reason to do that is this. Track quality is the only way (at the moment) to differentiate times on a track.
In elimination rounds, this is the scenario that could play out:
Driver A rolls a 5, Driver B rolls a 2.
Now depending on whatever track happens to be faster, that decides the winner. So it's an added element of mystery really. Almost some sort of weird online board game.
Thoughts?
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact:
Re: Competitions ideas
Idea is really cool , but merged to relevant topic.
My GR Racing Stats; thanks to GWR!
Re: Competitions ideas
would there be any objections to me bringing GRASCAR back? I don't know who organised it originally so I thought this would be the best place to ask.
Hannu, who art in Finland, Räbinä be thy name. Sim racers come, races are won, at Agari, as at Xupong. Give us this day our version 1.06, and forgive us all our impatience, as we race those who challenge against us. Lead us not into boredom, but deliver us from work. For thine is the GeneRally, and the AI, and the race cars. Amen!
Re: Competitions ideas
I have a idea: What about a real-lap-lenght(305 km) races tournament? As example, 44 laps in Spa, 55 in Yas Marina, 61 in Marina Bay...
- Trigger Happy
- Posts: 7134
- Joined: Sat Dec 26, 2009 9:54 pm
- Location: CZE
- Contact:
Re: Competitions ideas
Only currently available contact is to Kory Miller, who was part of the last team, who was keeping it. But when latestly I tried to ask on it few moths ago, I never received any response. Maybe you'll have more luck.Martyn wrote:would there be any objections to me bringing GRASCAR back? I don't know who organised it originally so I thought this would be the best place to ask.
My GR Racing Stats; thanks to GWR!
Re: Competitions ideas
now i have come back to this forum i want to continue with the drift championship idea, but before i make it i want to see how much people will be interested in this, so please tell me, if there are enough people i will create it soon
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my gr creations
GeneFans/The official spanish forum
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my gr creations
GeneFans/The official spanish forum
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Re: Competitions ideas
constructors championship
1) Driver makes his car by himself. Model free.
2) For each stage new car ( for example for fast track make car whith good speed, and for slow whith more traction)
3) System not difficult. Example:
You have start settings:
Air resistance = 5
Downforce wings = 0
Power =50
Grip = 1
And you have 100 points.
1 point equal
-0,1 = Air resistance
+1 = Downforce wings
+5 = Power
+0,1 = Grip
end etc...In such way you set points as you want, for more speed, or more traction. some settings can be free, as Balance and Sliding.
1) Driver makes his car by himself. Model free.
2) For each stage new car ( for example for fast track make car whith good speed, and for slow whith more traction)
3) System not difficult. Example:
You have start settings:
Air resistance = 5
Downforce wings = 0
Power =50
Grip = 1
And you have 100 points.
1 point equal
-0,1 = Air resistance
+1 = Downforce wings
+5 = Power
+0,1 = Grip
end etc...In such way you set points as you want, for more speed, or more traction. some settings can be free, as Balance and Sliding.
Re: Competitions ideas
Excuse me, didn't you make this championship about a year ago and didn't it fail because no one joined? I doubt it would work a second time.LorSong wrote:constructors championship
1) Driver makes his car by himself. Model free.
2) For each stage new car ( for example for fast track make car whith good speed, and for slow whith more traction)
3) System not difficult. Example:
You have start settings:
Air resistance = 5
Downforce wings = 0
Power =50
Grip = 1
And you have 100 points.
1 point equal
-0,1 = Air resistance
+1 = Downforce wings
+5 = Power
+0,1 = Grip
end etc...In such way you set points as you want, for more speed, or more traction. some settings can be free, as Balance and Sliding.
Look to the left ----------------> that's to the right, mate :(
Owner of Team GeneAlex
GRACE S1 - 25th out of 47 drivers and 14th out of 18 teams. Not bad for a first season eh?
GRC S18 - 15th out of 26 (7th out of 14 in junior standings)
Owner of Team GeneAlex
GRACE S1 - 25th out of 47 drivers and 14th out of 18 teams. Not bad for a first season eh?
GRC S18 - 15th out of 26 (7th out of 14 in junior standings)
Re: Competitions ideas
http://forum.gene-rally.com/viewtopic.php?f=11&t=1286 - this.
No, because it wasn't drivers competition, it was AI champ. and system was more difficult. I made it because want to test some ideas, and I don't make login compo for players, because I don't know how to made websites (it's not funny).
I will not make champs, because I can't. But I want to take part, in such champ... I think its pretty interesting (and very difficult) to set car for more speed in each track. Results of champs will decide not only from driver level, because cars will be different.
No, because it wasn't drivers competition, it was AI champ. and system was more difficult. I made it because want to test some ideas, and I don't make login compo for players, because I don't know how to made websites (it's not funny).
I will not make champs, because I can't. But I want to take part, in such champ... I think its pretty interesting (and very difficult) to set car for more speed in each track. Results of champs will decide not only from driver level, because cars will be different.
Re: Competitions ideas
I'd like it. Count me in.
And another idea: a 50 km(or something else) race on Enigma Full by Masa. Sould be funny to see good drivers lost on that hell... Only the training and the concentration will choose the winner.
And another idea: a 50 km(or something else) race on Enigma Full by Masa. Sould be funny to see good drivers lost on that hell... Only the training and the concentration will choose the winner.