[cir] Bachovi
- MercyMurcie
- Posts: 67
- Joined: Thu Mar 22, 2012 9:39 pm
[cir] Bachovi
The track has 2 layouts, short and long (adds a few turns and a chicane)
Its quite fun when 6 cars are fighting for positions on the skinny part of the track. recommendations for racing:
6 minis, 20 laps, 15%damage, 50% tire wear, 30% fuel consumption, 100kg of fuel.
Have fun!
(thought I was dead didn't you?)
also, need help with snakeditor, if anyone can help.
- MercyMurcie
- Posts: 67
- Joined: Thu Mar 22, 2012 9:39 pm
Re: [cir] Bachovi
tough crowd...
Re: [cir] Bachovi
Please wait at least 24 hours before asking for comments - this is an international forum, so some people from across the globe need some time to write something
Re: [cir] Bachovi
Guess you haven't spend too much time on this track.
Very simple but interesting track.
It look good for only TE and LE.
Good job.
Very simple but interesting track.
It look good for only TE and LE.
Good job.
I am the master of my fate:
I am the captain of my soul.
I am the captain of my soul.
- MercyMurcie
- Posts: 67
- Joined: Thu Mar 22, 2012 9:39 pm
Re: [cir] Bachovi
well, i'm a beginner, and I used landeditor 1.3 mostly.BackflipBadger wrote: also, need help with snakeditor, if anyone can help.
- DuklaLiberec
- Posts: 1853
- Joined: Wed Jun 29, 2011 1:54 pm
- Location: Germany
- Contact:
Re: [cir] Bachovi
This track looks okay, considering you are a beginner and you have only used TE and LE. Moreover, I would round the margin between the raod and the run-off area and add other surfaces for the areas, as using only grass looks boring. And I don't think the office building would mesh with the scenery.
- MercyMurcie
- Posts: 67
- Joined: Thu Mar 22, 2012 9:39 pm
Re: [cir] Bachovi
Yeah, but like I said, I want to learn snakeditor, but the help file I found, I didn't have the program to open it.