You're quite right, that's a mistake (also on the Car tier) - unfortunately not one I'm able to correct, as KS locks down the descriptions/postage costs as soon as a tier is purchased. I will, however, attempt to notify everyone who adds postage on that tier that they don't need to do so, so they can adjust their pledge accordingly If you're thinking of contributing at that tier, simply fund £75 and ignore the postage comment (though, of course, if you'd rather give £85, who am I to say no? )!Glen wrote:Is it a mistake?
Have got in touch with Kickstarter to see if they can remove that notice for us, on those tiers specifically - thanks for the heads up
Two reasons here, neither of them particularly good reasons - but reasons nonetheless:puttz wrote:Just wondering, why hide what some of your stretch goals are? Why not give an incentive to give even more to get those features in the game? Just curious.
- We haven't committed fully to what they are (as, even though I'd like to say I'm that optimistic, I'll be pleasantly surprised if we even reach the first stretch goal)
- It seems somewhat counter-productive if they are listed as stretch goals and, at some point down the road, we want to offer them to both versions of GR2 (as, remember, the stretch goals are to get those features at launch), we'd just end up with complaints about having advertised during KS that they'd be backer-only